Although it is possible to emit them directly as AND/OR on brw_fs_nir, having specific opcodes makes it easier to remove duplicate settings later.
Signed-off-by: Alejandro Piñeiro <apinhe...@igalia.com> Signed-off-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com> --- src/intel/compiler/brw_eu.h | 3 +++ src/intel/compiler/brw_eu_defines.h | 9 +++++++++ src/intel/compiler/brw_eu_emit.c | 19 +++++++++++++++++++ src/intel/compiler/brw_fs_generator.cpp | 8 ++++++++ src/intel/compiler/brw_shader.cpp | 5 +++++ 5 files changed, 44 insertions(+) diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h index a3a9c63239d..0a7f8020398 100644 --- a/src/intel/compiler/brw_eu.h +++ b/src/intel/compiler/brw_eu.h @@ -500,6 +500,9 @@ brw_broadcast(struct brw_codegen *p, struct brw_reg src, struct brw_reg idx); +void +brw_rounding_mode(struct brw_codegen *p, + enum brw_rnd_mode mode); /*********************************************************************** * brw_eu_util.c: */ diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h index 1af835d47ed..50435df2fcf 100644 --- a/src/intel/compiler/brw_eu_defines.h +++ b/src/intel/compiler/brw_eu_defines.h @@ -388,6 +388,9 @@ enum opcode { SHADER_OPCODE_TYPED_SURFACE_WRITE, SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL, + SHADER_OPCODE_RND_MODE_RTE, + SHADER_OPCODE_RND_MODE_RTZ, + SHADER_OPCODE_MEMORY_FENCE, SHADER_OPCODE_GEN4_SCRATCH_READ, @@ -1233,4 +1236,10 @@ enum brw_message_target { /* R0 */ # define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT 27 +enum PACKED brw_rnd_mode { + BRW_RND_MODE_UNSPECIFIED, + BRW_RND_MODE_RTE, + BRW_RND_MODE_RTZ, +}; + #endif /* BRW_EU_DEFINES_H */ diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c index 0b0d67a5c56..07ad3d9384b 100644 --- a/src/intel/compiler/brw_eu_emit.c +++ b/src/intel/compiler/brw_eu_emit.c @@ -3723,3 +3723,22 @@ brw_WAIT(struct brw_codegen *p) brw_inst_set_exec_size(devinfo, insn, BRW_EXECUTE_1); brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE); } + +void +brw_rounding_mode(struct brw_codegen *p, + enum brw_rnd_mode mode) +{ + switch (mode) { + case BRW_RND_MODE_UNSPECIFIED: + /* nothing to do here */ + break; + case BRW_RND_MODE_RTZ: + brw_OR(p, brw_cr0_reg(0), brw_cr0_reg(0), brw_imm_ud(0x00000030u)); + break; + case BRW_RND_MODE_RTE: + brw_AND(p, brw_cr0_reg(0), brw_cr0_reg(0), brw_imm_ud(0xffffffcfu)); + break; + default: + unreachable("Not reached"); + } +} diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp index 2ade486705b..e0bd191ea7e 100644 --- a/src/intel/compiler/brw_fs_generator.cpp +++ b/src/intel/compiler/brw_fs_generator.cpp @@ -2139,6 +2139,14 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width) brw_DIM(p, dst, retype(src[0], BRW_REGISTER_TYPE_F)); break; + case SHADER_OPCODE_RND_MODE_RTE: + brw_rounding_mode(p, BRW_RND_MODE_RTE); + break; + + case SHADER_OPCODE_RND_MODE_RTZ: + brw_rounding_mode(p, BRW_RND_MODE_RTZ); + break; + default: unreachable("Unsupported opcode"); diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index c62b8ba6140..f22e204e262 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -486,6 +486,11 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op) return "tes_add_indirect_urb_offset"; case TES_OPCODE_GET_PRIMITIVE_ID: return "tes_get_primitive_id"; + + case SHADER_OPCODE_RND_MODE_RTE: + return "round_mode_rte"; + case SHADER_OPCODE_RND_MODE_RTZ: + return "round_mode_rtz"; } unreachable("not reached"); -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev