On Tue, Aug 22, 2017 at 6:55 PM, Timothy Arceri <tarc...@itsqueeze.com> wrote: > > > On 23/08/17 00:56, Ilia Mirkin wrote: >> >> On Tue, Aug 22, 2017 at 10:51 AM, Roland Scheidegger <srol...@vmware.com> >> wrote: >>> >>> I am probably missing something here, but why do you need a new register >>> file? Since you couldn't use LOAD with TGSI_FILE_CONSTANT before, can't >>> you just allow LOAD with TGSI_FILE_CONSTANT and achieve the same thing? >>> Or do you need to know how it's going to be accessed in advance? >> >> >> With bindless, LOAD can take a CONST I believe [which contains the >> value of the bindless id]. I think it's nice to keep those concepts >> separate... having CONST sometimes mean the value and other times mean >> the address is a bit weird. This way CONSTBUF[0] is the address of the >> 0th constbuf. > > > Yeah. I think we also may need another type for bindless as I'm planning to > use TGSI_FILE_CONSTANT for regular uniforms. The plan is to use LOAD for > supporting packed uniforms rather than padding everything to vec4.
Shouldn't be necessary... we can think of CONST (and TEMP and IMM) as "value" registers, and MEMORY/IMAGE/BUFFER/CONSTBUF as "address" registers. If LOAD receives a value, then it's a bindless image handle, otherwise it should work based on which of the address registers it receives. -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev