---
src/compiler/glsl/tests/cache_test.c | 6 ++++--
src/util/disk_cache.c | 37
+++++++++++++++++++++++++-----------
2 files changed, 30 insertions(+), 13 deletions(-)
diff --git a/src/compiler/glsl/tests/cache_test.c
b/src/compiler/glsl/tests/cache_test.c
index af1b66fb3d..aa779e3985 100644
--- a/src/compiler/glsl/tests/cache_test.c
+++ b/src/compiler/glsl/tests/cache_test.c
@@ -178,38 +178,40 @@ test_disk_cache_create(void)
/* Test with XDG_CACHE_HOME set */
setenv("XDG_CACHE_HOME", CACHE_TEST_TMP "/xdg-cache-home", 1);
cache = disk_cache_create("test", "make_check", 0);
expect_null(cache, "disk_cache_create with XDG_CACHE_HOME set with"
"a non-existing parent directory");
mkdir(CACHE_TEST_TMP, 0755);
cache = disk_cache_create("test", "make_check", 0);
expect_non_null(cache, "disk_cache_create with XDG_CACHE_HOME
set");
- check_directories_created(CACHE_TEST_TMP "/xdg-cache-home/mesa");
+ check_directories_created(CACHE_TEST_TMP
+ "/xdg-cache-home/mesa_shader_cache");
disk_cache_destroy(cache);
/* Test with MESA_GLSL_CACHE_DIR set */
err = rmrf_local(CACHE_TEST_TMP);
expect_equal(err, 0, "Removing " CACHE_TEST_TMP);
setenv("MESA_GLSL_CACHE_DIR", CACHE_TEST_TMP
"/mesa-glsl-cache-dir", 1);
cache = disk_cache_create("test", "make_check", 0);
expect_null(cache, "disk_cache_create with MESA_GLSL_CACHE_DIR
set with"
"a non-existing parent directory");
mkdir(CACHE_TEST_TMP, 0755);
cache = disk_cache_create("test", "make_check", 0);
expect_non_null(cache, "disk_cache_create with
MESA_GLSL_CACHE_DIR set");
- check_directories_created(CACHE_TEST_TMP
"/mesa-glsl-cache-dir/mesa");
+ check_directories_created(CACHE_TEST_TMP
+ "/mesa-glsl-cache-dir/mesa_shader_cache");
disk_cache_destroy(cache);
}
static bool
does_cache_contain(struct disk_cache *cache, const cache_key key)
{
void *result;
result = disk_cache_get(cache, key, NULL);
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index b2229874e0..283856b15c 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -51,20 +51,28 @@
/* Number of bits to mask off from a cache key to get an index. */
#define CACHE_INDEX_KEY_BITS 16
/* Mask for computing an index from a key. */
#define CACHE_INDEX_KEY_MASK ((1 << CACHE_INDEX_KEY_BITS) - 1)
/* The number of keys that can be stored in the index. */
#define CACHE_INDEX_MAX_KEYS (1 << CACHE_INDEX_KEY_BITS)
+#define CACHE_DIR_NAME "mesa_shader_cache"
+
+/* The cache version should be bumped whenever a change is made to the
+ * structure of cache entries or the index. This will give any 3rd
party
+ * applications reading the cache entries a chance to adjust to the
changes.
+ */
+#define CACHE_VERSION 1
+
struct disk_cache {
/* The path to the cache directory. */
char *path;
/* Thread queue for compressing and writing cache entries to
disk */
struct util_queue cache_queue;
/* Seed for rand, which is used to pick a random directory */
uint64_t seed_xorshift128plus[2];
@@ -181,41 +189,41 @@ disk_cache_create(const char *gpu_name, const
char *timestamp,
if (local == NULL)
goto fail;
/* At user request, disable shader cache entirely. */
if (getenv("MESA_GLSL_CACHE_DISABLE"))
goto fail;
/* Determine path for cache based on the first defined name as
follows:
*
* $MESA_GLSL_CACHE_DIR
- * $XDG_CACHE_HOME/mesa
- * <pwd.pw_dir>/.cache/mesa
+ * $XDG_CACHE_HOME/mesa_shader_cache
+ * <pwd.pw_dir>/.cache/mesa_shader_cache
*/
path = getenv("MESA_GLSL_CACHE_DIR");
if (path) {
if (mkdir_if_needed(path) == -1)
goto fail;
- path = concatenate_and_mkdir(local, path, "mesa");
+ path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
if (path == NULL)
goto fail;
}
if (path == NULL) {
char *xdg_cache_home = getenv("XDG_CACHE_HOME");
if (xdg_cache_home) {
if (mkdir_if_needed(xdg_cache_home) == -1)
goto fail;
- path = concatenate_and_mkdir(local, xdg_cache_home, "mesa");
+ path = concatenate_and_mkdir(local, xdg_cache_home,
CACHE_DIR_NAME);
if (path == NULL)
goto fail;
}
}
if (path == NULL) {
char *buf;
size_t buf_size;
struct passwd pwd, *result;
@@ -237,21 +245,21 @@ disk_cache_create(const char *gpu_name, const
char *timestamp,
buf_size *= 2;
} else {
goto fail;
}
}
path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache");
if (path == NULL)
goto fail;
- path = concatenate_and_mkdir(local, path, "mesa");
+ path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
if (path == NULL)
goto fail;
}
cache = ralloc(NULL, struct disk_cache);
if (cache == NULL)
goto fail;
cache->path = ralloc_strdup(cache, path);
if (cache->path == NULL)
@@ -337,46 +345,53 @@ disk_cache_create(const char *gpu_name, const
char *timestamp,
cache->max_size = max_size;
/* A limit of 32 jobs was choosen as observations of Deus Ex
start-up times
* showed that we reached at most 11 jobs on an Intel i5-6400
CPU@2.70GHz
* (a fairly modest desktop CPU). 1 thread was chosen because we
don't
* really care about getting things to disk quickly just that
it's not
* blocking other tasks.
*/
util_queue_init(&cache->cache_queue, "disk_cache", 32, 1, 0);
+ uint8_t cache_version = CACHE_VERSION;
+ size_t cv_size = sizeof(cache_version);
+ cache->driver_keys_blob_size = cv_size;
+
/* Create driver id keys */
size_t ts_size = strlen(timestamp) + 1;
size_t gpu_name_size = strlen(gpu_name) + 1;
- cache->driver_keys_blob_size = ts_size;
+ cache->driver_keys_blob_size += ts_size;
cache->driver_keys_blob_size += gpu_name_size;
/* We sometimes store entire structs that contains a pointers in
the cache,
* use pointer size as a key to avoid hard to debug issues.
*/
uint8_t ptr_size = sizeof(void *);
size_t ptr_size_size = sizeof(ptr_size);
cache->driver_keys_blob_size += ptr_size_size;
size_t driver_flags_size = sizeof(driver_flags);
cache->driver_keys_blob_size += driver_flags_size;
cache->driver_keys_blob =
ralloc_size(cache, cache->driver_keys_blob_size);
if (!cache->driver_keys_blob)
goto fail;
- memcpy(cache->driver_keys_blob, timestamp, ts_size);
- memcpy(cache->driver_keys_blob + ts_size, gpu_name, gpu_name_size);
- memcpy(cache->driver_keys_blob + ts_size + gpu_name_size, &ptr_size,
- ptr_size_size);
- memcpy(cache->driver_keys_blob + ts_size + gpu_name_size +
ptr_size_size,
+ memcpy(cache->driver_keys_blob, &cache_version, cv_size);
+ memcpy(cache->driver_keys_blob + cv_size, timestamp, ts_size);
+ memcpy(cache->driver_keys_blob + cv_size + ts_size, gpu_name,
+ gpu_name_size);
+ memcpy(cache->driver_keys_blob + cv_size + ts_size + gpu_name_size,
+ &ptr_size, ptr_size_size);
+ memcpy(cache->driver_keys_blob + cv_size + ts_size +
+ gpu_name_size + ptr_size_size,
&driver_flags, driver_flags_size);
/* Seed our rand function */
s_rand_xorshift128plus(cache->seed_xorshift128plus, true);
ralloc_free(local);
return cache;
fail: