On Thu, Jul 13, 2017 at 7:35 AM, Alejandro PiƱeiro <apinhe...@igalia.com> wrote:
> From: Eduardo Lima Mitev <el...@igalia.com> > > Signed-off-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com> > Signed-off-by: Eduardo Lima <el...@igalia.com> > --- > src/compiler/spirv/spirv_to_nir.c | 30 +++++++++++++++++++++++++++++- > src/compiler/spirv/vtn_variables.c | 21 +++++++++++++++++++++ > 2 files changed, 50 insertions(+), 1 deletion(-) > > diff --git a/src/compiler/spirv/spirv_to_nir.c > b/src/compiler/spirv/spirv_to_nir.c > index c66bf34..b619553 100644 > --- a/src/compiler/spirv/spirv_to_nir.c > +++ b/src/compiler/spirv/spirv_to_nir.c > @@ -104,10 +104,13 @@ vtn_const_ssa_value(struct vtn_builder *b, > nir_constant *constant, > switch (glsl_get_base_type(type)) { > case GLSL_TYPE_INT: > case GLSL_TYPE_UINT: > + case GLSL_TYPE_INT16: > + case GLSL_TYPE_UINT16: > case GLSL_TYPE_INT64: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: { > int bit_size = glsl_get_bit_size(type); > if (glsl_type_is_vector_or_scalar(type)) { > @@ -741,6 +744,8 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode, > val->type->base_type = vtn_base_type_scalar; > if (bit_size == 64) > val->type->type = (signedness ? glsl_int64_t_type() : > glsl_uint64_t_type()); > + else if (bit_size == 16) > + val->type->type = (signedness ? glsl_int16_t_type() : > glsl_uint16_t_type()); > else > val->type->type = (signedness ? glsl_int_type() : > glsl_uint_type()); > break; > @@ -748,7 +753,19 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode, > case SpvOpTypeFloat: { > int bit_size = w[2]; > val->type->base_type = vtn_base_type_scalar; > - val->type->type = bit_size == 64 ? glsl_double_type() : > glsl_float_type(); > + switch (bit_size) { > + case 16: > + val->type->type = glsl_half_float_type(); > + break; > + case 32: > + val->type->type = glsl_float_type(); > + break; > + case 64: > + val->type->type = glsl_double_type(); > + break; > + default: > + assert(!"Invalid float bit size"); > + } > break; > } > > @@ -961,10 +978,13 @@ vtn_null_constant(struct vtn_builder *b, const > struct glsl_type *type) > switch (glsl_get_base_type(type)) { > case GLSL_TYPE_INT: > case GLSL_TYPE_UINT: > + case GLSL_TYPE_INT16: > + case GLSL_TYPE_UINT16: > case GLSL_TYPE_INT64: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > /* Nothing to do here. It's already initialized to zero */ > break; > @@ -1117,6 +1137,8 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp > opcode, > switch (glsl_get_base_type(val->const_type)) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > I think we're missing half-float here. Also, I see zero code here for properly handling 16-bit constants. Basically everywhere there is a 32 or a 64, there should also be a 16. --Jason > @@ -1257,9 +1279,12 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp > opcode, > switch (glsl_get_base_type(type)) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > case GLSL_TYPE_BOOL: > /* If we hit this granularity, we're picking off an > element */ > @@ -1428,10 +1453,13 @@ vtn_create_ssa_value(struct vtn_builder *b, const > struct glsl_type *type) > switch (glsl_get_base_type(type)) { > case GLSL_TYPE_INT: > case GLSL_TYPE_UINT: > + case GLSL_TYPE_INT16: > + case GLSL_TYPE_UINT16: > case GLSL_TYPE_INT64: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > child_type = glsl_get_column_type(type); > break; > diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_ > variables.c > index 5af27bf..bf6184c 100644 > --- a/src/compiler/spirv/vtn_variables.c > +++ b/src/compiler/spirv/vtn_variables.c > @@ -160,9 +160,12 @@ vtn_ssa_offset_pointer_dereference(struct > vtn_builder *b, > switch (glsl_get_base_type(type->type)) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_ARRAY: { > @@ -273,9 +276,12 @@ vtn_pointer_to_deref(struct vtn_builder *b, struct > vtn_pointer *ptr) > switch (base_type) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_ARRAY: { > @@ -498,9 +504,12 @@ vtn_pointer_to_offset(struct vtn_builder *b, struct > vtn_pointer *ptr, > switch (base_type) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_ARRAY: > @@ -542,9 +551,12 @@ vtn_type_block_size(struct vtn_type *type) > switch (base_type) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_DOUBLE: { > unsigned cols = type->row_major ? glsl_get_vector_elements(type->type) > : > @@ -673,9 +685,12 @@ _vtn_block_load_store(struct vtn_builder *b, > nir_intrinsic_op op, bool load, > switch (base_type) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > case GLSL_TYPE_BOOL: > /* This is where things get interesting. At this point, we've hit > @@ -848,9 +863,12 @@ _vtn_variable_load_store(struct vtn_builder *b, bool > load, > switch (base_type) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_DOUBLE: > /* At this point, we have a scalar, vector, or matrix so we know > that > @@ -928,9 +946,12 @@ _vtn_variable_copy(struct vtn_builder *b, struct > vtn_pointer *dest, > switch (base_type) { > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > case GLSL_TYPE_UINT64: > case GLSL_TYPE_INT64: > case GLSL_TYPE_FLOAT: > + case GLSL_TYPE_HALF_FLOAT: > case GLSL_TYPE_DOUBLE: > case GLSL_TYPE_BOOL: > /* At this point, we have a scalar, vector, or matrix so we know > that > -- > 2.9.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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