From: Dave Airlie <airl...@redhat.com> So with tile swizzle, and dcc enabled, the vrdashboard GL app generates a bunch of VM faults, this fixes it, however it now sometimes generates garbage, but I'm just sending this out to have some place to start.
(it could be a tile swizzle import/export issue still). Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/amd/common/ac_surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c index 823a65d..1203c2f 100644 --- a/src/amd/common/ac_surface.c +++ b/src/amd/common/ac_surface.c @@ -733,7 +733,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib, * This is what addrlib does, but calling addrlib would be a lot more * complicated. */ - if (surf->dcc_size && config->info.levels > 1) { + if (surf->dcc_size) { /* The smallest miplevels that are never compressed by DCC * still read the DCC buffer via TC if the base level uses DCC, * and for some reason the DCC buffer needs to be larger if -- 2.9.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev