Oops, sorry about that! Reviewed-by: Iago Toral Quiroga <ito...@igalia.com>
On Thu, 2017-08-10 at 18:02 -0400, Matt Turner wrote: > --- > src/intel/compiler/brw_vec4_reg_allocate.cpp | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/intel/compiler/brw_vec4_reg_allocate.cpp > b/src/intel/compiler/brw_vec4_reg_allocate.cpp > index a0ba77b867..bbad46ee6c 100644 > --- a/src/intel/compiler/brw_vec4_reg_allocate.cpp > +++ b/src/intel/compiler/brw_vec4_reg_allocate.cpp > @@ -369,7 +369,7 @@ can_use_scratch_for_source(const vec4_instruction > *inst, unsigned i, > return prev_inst_read_scratch_reg; > } > > -static inline unsigned > +static inline float > spill_cost_for_type(enum brw_reg_type type) > { > /* Spilling of a 64-bit register involves emitting 2 32-bit > scratch _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev