https://bugs.freedesktop.org/show_bug.cgi?id=101867
--- Comment #10 from Marc Di Luzio <mdilu...@feralinteractive.com> ---
(In reply to James Legg from comment #6)
> traces from builds of recent Feral titles available on Steam will be
> difficult as we've tried to avoid Steam injecting its overlay in the options
> window when glXSwapBuffer is called, and this also prevents apitrace from
> capturing those calls (which are important for this bug).
Unknown to James at the time we do have a way of disabling this in live builds.
I'll note it here so that someone else who stumbles on a similar issue can know
how to grab a working trace of our options window.
In ~/.local/share/feral-interactive/{GAMENAME}/preferences there'll be a key
called "AvoidSwapInjectionDuringPGOW" that basically does what it says on the
tin - setting it to 0 will prevent our steam overlay avoidance occurring.
If that key doesn't exist then it's an older game without the swap hack.
I've seen the mesa-dev patch mail, thanks Marek!
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