Thanks for all the reviews, Emil. Inline.
On Wed, 19 Jul 2017 11:35:04 +0100 Emil Velikov <emil.l.veli...@gmail.com> wrote: > Hi Miguel, > > Thanks for looking into this. There's a couple of small nits below but > it overall looks good. > > On 18 July 2017 at 21:49, Miguel A. Vico <mvicom...@nvidia.com> wrote: > > Add a small ABI checker for wl_egl_window so that we can check for > > backwards incompatible changes at 'make check' time. > > > > Signed-off-by: Miguel A. Vico <mvicom...@nvidia.com> > > Reviewed-by: James Jones <jajo...@nvidia.com> > > --- > > src/egl/wayland/wayland-egl/Makefile.am | 10 +- > > .../wayland/wayland-egl/wayland-egl-abi-check.c | 167 > > +++++++++++++++++++++ > > 2 files changed, 176 insertions(+), 1 deletion(-) > > create mode 100644 src/egl/wayland/wayland-egl/wayland-egl-abi-check.c > > > > diff --git a/src/egl/wayland/wayland-egl/Makefile.am > > b/src/egl/wayland/wayland-egl/Makefile.am > > index 8c45e8e26d..74a52027c6 100644 > > --- a/src/egl/wayland/wayland-egl/Makefile.am > > +++ b/src/egl/wayland/wayland-egl/Makefile.am > > @@ -14,7 +14,15 @@ libwayland_egl_la_LDFLAGS = \ > > $(GC_SECTIONS) \ > > $(LD_NO_UNDEFINED) > > > > -TESTS = wayland-egl-symbols-check > > +TESTS = > > +check_PROGRAMS = > > + > > +TESTS += wayland-egl-symbols-check > > EXTRA_DIST = wayland-egl-symbols-check > > > > +TESTS += wayland-egl-abi-check > > +check_PROGRAMS += wayland-egl-abi-check > > + > Please add into the respective variables directly. > > TESTS = \ > foo \ > bar > > check_PROGRAMS = wayland-egl-abi-check > > > +wayland_egl_abi_check_SOURCES = wayland-egl-abi-check.c > > + > Feel free to drop this - default extension is ".c" so this will be > picked automatically. Done. > > > include $(top_srcdir)/install-lib-links.mk > > diff --git a/src/egl/wayland/wayland-egl/wayland-egl-abi-check.c > > b/src/egl/wayland/wayland-egl/wayland-egl-abi-check.c > > new file mode 100644 > > index 0000000000..1962f05850 > > --- /dev/null > > +++ b/src/egl/wayland/wayland-egl/wayland-egl-abi-check.c > > @@ -0,0 +1,167 @@ > > +/* > > + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. > > + * > > + * Permission is hereby granted, free of charge, to any person obtaining a > > + * copy of this software and associated documentation files (the > > "Software"), > > + * to deal in the Software without restriction, including without > > limitation > > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > > + * and/or sell copies of the Software, and to permit persons to whom the > > + * Software is furnished to do so, subject to the following conditions: > > + * > > + * The above copyright notice and this permission notice shall be included > > in > > + * all copies or substantial portions of the Software. > > + * > > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS > > OR > > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > > OTHER > > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > > + * DEALINGS IN THE SOFTWARE. > > + */ > > + > > +#include <stddef.h> // offsetof > > +#include <stdio.h> // printf > > + > > +#include "wayland-egl-priv.h" // Current struct wl_egl_window > > implementation > > + > > +/* > > + * Following are previous implementations of wl_egl_window. > > + * > > + * DO NOT EVER CHANGE! > > + */ > > + > > +/* From: 690ead4a13 - Stencel, Joanna : egl/wayland-egl: Fix for segfault > > in dri2_wl_destroy_surface. */ > > +struct wl_egl_window_v2 { > > > +/* From: ca3ed3e024 - Ander Conselvan de Oliveira : egl/wayland: Don't > > invalidate drawable on swap buffers */ > > +struct wl_egl_window_v1 { > > > +/* From: 214fc6e850 - Benjamin Franzke : egl: Implement libwayland-egl */ > > +struct wl_egl_window_v0 { > Hats off for digging all the commits and adding references! > > Can we declare the structs in the same order to how they are used - 0... > Done. > > > +/* This program checks we keep a backwards-compatible struct wl_egl_window > > + * definition whenever it is modified in wayland-egl-priv.h. > > + * > > + * The previous definition should be added above as a new struct > > + * wl_egl_window_vN, and the appropriate checks should be added below > > + */ > > + > > +#define TRUE 1 > > +#define FALSE 0 > > + > Use stdbool.h's true/false if the suggestion, below seem too much? > > > +#define MEMBER_SIZE(TYPE, MEMBER) sizeof(((TYPE *)0)->MEMBER) > > + > > +#define CHECK_MEMBER(A_VER, B_VER, A_MEMBER, B_MEMBER) > > \ > > + do { > > \ > > + if (offsetof(struct wl_egl_window ## A_VER, A_MEMBER) != > > \ > > + offsetof(struct wl_egl_window ## B_VER, B_MEMBER)) { > > \ > > + printf("Backards incompatible change detected!\n " > > \ > > + "offsetof(struct wl_egl_window" #A_VER "::" #A_MEMBER > > ") != " \ > > + "offsetof(struct wl_egl_window" #B_VER "::" #B_MEMBER > > ")\n"); \ > > + return 1; > > \ > > + } > > \ > > + > > \ > > + if (MEMBER_SIZE(struct wl_egl_window ## A_VER, A_MEMBER) != > > \ > > + MEMBER_SIZE(struct wl_egl_window ## B_VER, B_MEMBER)) { > > \ > > + printf("Backards incompatible change detected!\n " > > \ > > + "MEMBER_SIZE(struct wl_egl_window" #A_VER "::" > > #A_MEMBER ") != " \ > > + "MEMBER_SIZE(struct wl_egl_window" #B_VER "::" > > #B_MEMBER ")\n"); \ > > + return 1; > > \ > > + } > > \ > > + } while (0) > > + > Using arguments in all caps, is a bit too much personally. The newer > code in Mesa tries to keep only the macro name in uppercase. Made macro arguments lowercase. > I'm wondering about a wrapper for vX vs "current" - would it help or > make things more confusing? No strong opinion on this, so added a _CURRENT version of the macro as you suggested. > > > > +#define CHECK_SIZE(A_VER, B_VER, MATCH) > > \ > > + do { > > \ > > + if (((MATCH) && sizeof(struct wl_egl_window ## A_VER) != > > \ > > + sizeof(struct wl_egl_window ## B_VER)) || > > \ > > + (!(MATCH) && sizeof(struct wl_egl_window ## A_VER) > > > \ > > + sizeof(struct wl_egl_window ## B_VER))) { > > \ > > + printf("Backards incompatible change detected!\n " > > \ > > + "sizeof(struct wl_egl_window" #A_VER ") %s " > > \ > > + "sizeof(struct wl_egl_window" #B_VER ")\n", > > \ > > + ((MATCH) ? "!=" : ">")); > > \ > > + return 1; > > \ > > + } > > \ > > + } while (0) > > + > This seems like a cool way of handling both vX <> vY and vX vs. > "current". It feels a bit overkill bth. > I would have kept those as separate macros - both the macros will be > easier to read and the code will be more obvious. Yes. Added a _CURRENT version of the macro for the specific check. > > Thanks > Emil Thanks. -- Miguel _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev