On Fri, Jul 7, 2017 at 8:34 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > Fixes a bunch of gl_BackColor interpolation tests that had explicit > interpolation specified on the fragment shader gl_Color. > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu>
(as mentioned on irc, but repeated here for posterity) Reviewed-by: Rob Clark <robdcl...@gmail.com> > --- > src/compiler/nir/nir_lower_two_sided_color.c | 8 ++++++-- > 1 file changed, 6 insertions(+), 2 deletions(-) > > diff --git a/src/compiler/nir/nir_lower_two_sided_color.c > b/src/compiler/nir/nir_lower_two_sided_color.c > index 7d1a3bd236d..90da1013ec8 100644 > --- a/src/compiler/nir/nir_lower_two_sided_color.c > +++ b/src/compiler/nir/nir_lower_two_sided_color.c > @@ -46,7 +46,8 @@ typedef struct { > */ > > static nir_variable * > -create_input(nir_shader *shader, unsigned drvloc, gl_varying_slot slot) > +create_input(nir_shader *shader, unsigned drvloc, gl_varying_slot slot, > + enum glsl_interp_mode interpolation) > { > nir_variable *var = rzalloc(shader, nir_variable); > > @@ -56,6 +57,7 @@ create_input(nir_shader *shader, unsigned drvloc, > gl_varying_slot slot) > var->name = ralloc_asprintf(var, "in_%d", drvloc); > var->data.index = 0; > var->data.location = slot; > + var->data.interpolation = interpolation; > > exec_list_push_tail(&shader->inputs, &var->node); > > @@ -116,7 +118,9 @@ setup_inputs(lower_2side_state *state) > else > slot = VARYING_SLOT_BFC1; > > - state->colors[i].back = create_input(state->shader, ++maxloc, slot); > + state->colors[i].back = create_input( > + state->shader, ++maxloc, slot, > + state->colors[i].front->data.interpolation); > } > > return 0; > -- > 2.13.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev