On Mon, Jun 26, 2017 at 4:56 PM, Cherniak, Bruce <bruce.chern...@intel.com> wrote: > >> On Jun 23, 2017, at 7:50 PM, Marek Olšák <mar...@gmail.com> wrote: >> >> Thanks. It can only be reproduced with process isolation enabled in >> piglit, which is not something I test. > > I don't do anything special with process isolation. For me this is enough to > reproduce: > > bin/shader_runner > tests/spec/glsl-1.20/execution/clipping/fixed-clip-enables.shader_test -auto > -fbo
Process isolation is enabled by default. If a shader test is isolated, it means that one shader_runner instance runs only one test. What you pasted is an isolated test. If process isolation is disabled, one shader_runner instance can run an unlimited number of tests. If shader_runner crashes, the piglit runtime will resume testing by restarting shader_runner with remaining tests. shader_runner switches between GL core and compat profiles between tests as needed. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev