If a client calls BeginTransformFeedback(), then PauseTransformFeedback(), then EndTransformFeedback(), we need to make sure that the transform feedback object is not left in a "paused" state, otherwise the next call to BeginTransformFeedback() will leave transform feedback paused. --- src/mesa/main/transformfeedback.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 53c09e2..fea711a 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -387,6 +387,7 @@ _mesa_EndTransformFeedback(void) FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK); ctx->TransformFeedback.CurrentObject->Active = GL_FALSE; + ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE; ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE; assert(ctx->Driver.EndTransformFeedback); -- 1.7.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev