fixes missrendering in TombRaider KHR-GL44.gpu_shader5.precise_qualifier KHR-GL45.gpu_shader5.precise_qualifier
v4: disable opt only for MAD, it's fine for SAD Signed-off-by: Karol Herbst <karolher...@gmail.com> Reviewed-by: Pierre Moreau <pierre.mor...@free.fr> --- src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp index 4c92a1efb5..16da99c538 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp @@ -1676,7 +1676,8 @@ AlgebraicOpt::handleADD(Instruction *add) return false; bool changed = false; - if (!changed && prog->getTarget()->isOpSupported(OP_MAD, add->dType)) + // we can't optimize to MAD if the add is precise + if (!add->precise && prog->getTarget()->isOpSupported(OP_MAD, add->dType)) changed = tryADDToMADOrSAD(add, OP_MAD); if (!changed && prog->getTarget()->isOpSupported(OP_SAD, add->dType)) changed = tryADDToMADOrSAD(add, OP_SAD); @@ -1712,7 +1713,7 @@ AlgebraicOpt::tryADDToMADOrSAD(Instruction *add, operation toOp) return false; if (src->getInsn()->saturate || src->getInsn()->postFactor || - src->getInsn()->dnz) + src->getInsn()->dnz || src->getInsn()->precise) return false; if (toOp == OP_SAD) { -- 2.13.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev