On 22 June 2017 at 16:14, Marek Olšák <mar...@gmail.com> wrote: > On Thu, Jun 22, 2017 at 3:46 PM, Emil Velikov <emil.l.veli...@gmail.com> > wrote: >> Hi Marek, >> >> Adding Timothee Besset, who I believe did the Linux port. >> >> Is this something that can be addressed within the game itself? >> If the dev. team can roll a quick update it might be better to have that one >> in? > > We have talked about it with Timothee and he agreed that the > workaround in Mesa would be better. > > We also need the same workaround for Witcher 2. > Right, I've noticed the Bugzilla ticket & Witches 2 patch only afterwords :-\
Please add a bit of info in the commit message - the following bugzilla quote seems perfect. Although feel free to swap with something else. "No game fix is planned at this time. Marek's addition of glsl_correct_derivatives_after_discard is generally a good thing for mesa compatibility with the broader GL driver ecosystem." Thanks -Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev