Hi, This series updates pipe loaders so that flags such as drirc options can be passed to create_screen(). I have compile-tested everything except clover.
The first pipe_screen flag is a drirc option to fix incorrect grass rendering in Rocket League for radeonsi. Rocket League expects DirectX behavior for partial derivative computations after discard/kill, but radeonsi implements the more efficient but stricter OpenGL behavior and that will remain our default behavior. The new screen flag forces radeonsi to use the DX behavior for that game. Please review. Thanks, Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev