Quoting Chad Versace (2017-06-20 18:08:14) > On Mon 19 Jun 2017, Chris Wilson wrote: > > Quoting Chad Versace (2017-06-19 19:42:16) > > > On Mon 12 Jun 2017, Chris Wilson wrote: > > > > brw_emit_mi_flush(brw); > > > > > > > > switch (fence->type) { > > > > @@ -335,6 +363,8 @@ brw_gl_fence_sync(struct gl_context *ctx, struct > > > > gl_sync_object *_sync, > > > > struct brw_context *brw = brw_context(ctx); > > > > struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync; > > > > > > > > + assert(condition == EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR); > > > > + > > > > > > This function is the entrypoint for glFenceSync; > > > brw_dri_client_wait_sync() is the entry point for eglClientWaitSync. So > > > the assertion should be on GL_SYNC_GPU_COMMANDS_COMPLETE. For the > > > record, GL_SYNC_GPU_COMMANDS_COMPLETE != EGL_SYNC_PRIOR_COMMANDS_COMPLETE. > > > > Are you happy with the implicit question asked by the assert, that we > > don't need to handle any other condition and so do the resolve > > unconditionally? I didn't see anything else in KHR_fence_sync and > > EGL_ANDROID_native_fence still refer to that as being the only condition, > > so the assert was to catch future additions. > > I'm happy with the intent of the assertion. And I still *assert* that it > should GL_SYNC_GPU_COMMANDS_COMPLETE.
I don't disagree with fixing up the enum, I was just checking I didn't actually need to pass along the condition and not emit the resolve for some cases :) -Chris > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev