On 06/20/2017 06:29 AM, Marek Olšák wrote: > From: Marek Olšák <marek.ol...@amd.com> > > _mesa_update_state will no longer recompute Width/Height if the framebuffer > is complete. We now rely on the FBO completeness check to do it. > > The only code that needs to be fixed seems to be this one.
I just started it running. > --- > src/mesa/drivers/common/meta.c | 5 +++++ > 1 file changed, 5 insertions(+) > > diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c > index 1ff4651..6f6a5cc 100644 > --- a/src/mesa/drivers/common/meta.c > +++ b/src/mesa/drivers/common/meta.c > @@ -3057,20 +3057,25 @@ decompress_texture_image(struct gl_context *ctx, > decompress_fbo->rb); > } > else { > _mesa_bind_framebuffers(ctx, decompress_fbo->fb, decompress_fbo->fb); > } > > /* alloc dest surface */ > if (width > decompress_fbo->Width || height > decompress_fbo->Height) { > _mesa_renderbuffer_storage(ctx, decompress_fbo->rb, rbFormat, > width, height, 0); > + > + /* Do the full completeness check to recompute > + * ctx->DrawBuffer->Width/Height. > + */ > + ctx->DrawBuffer->_Status = GL_FRAMEBUFFER_UNDEFINED; > status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); > if (status != GL_FRAMEBUFFER_COMPLETE) { > /* If the framebuffer isn't complete then we'll leave > * decompress_fbo->Width as zero so that it will fail again next > time > * too */ > _mesa_meta_end(ctx); > return false; > } > decompress_fbo->Width = width; > decompress_fbo->Height = height; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev