On Mon, 19 Dec 2011 11:02:31 -0800 Kenneth Graunke <kenn...@whitecape.org> wrote:
> On 12/19/2011 05:23 AM, Pekka Paalanen wrote: > > On Fri, 16 Dec 2011 10:46:11 -0800 > > Ian Romanick <i...@freedesktop.org> wrote: > > > >> On 12/14/2011 11:26 PM, Pekka Paalanen wrote: > >>> string_to_uint_map::put() already does a strdup() for the key > >>> argument, so we leak the memory allocated by strdup() in > >>> link_uniforms.cpp. > >>> > >>> Remove the extra strdup(), fixes a few Valgrind detected leaks. > >> > >> Have you run piglit on this? I seem to recall adding the extra > >> strdup for a reason. The hash table keeps a copy of the key > >> pointer passed to it, and the underlying object may be deleted > >> before the hash table is deleted. This can happen if the back-end > >> optimizes some uniforms away after the linker has generated the > >> list of "active" uniforms. I'm pretty sure there were one or two > >> test cases that hit this on i965. > > > > Sorry, I didn't. Finally got piglit running, though readPixSanity > > failed on stencil values. Anyway it's running all.tests now for the > > upstream Mesa master, and then I'll run it with my patches. > > For future reference, you probably want to use quick.tests. It skips > valgrind and doesn't iterate over every single visual, so it takes a > fraction of the time but still runs basically all the tests. Thanks, I killed the first run after 17 hours. From the README I gathered that quick.tests was somehow lacking and all.tests would be preferable. Also, I had no idea of possible running times or what "significantly" there meant. - pq _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev