No need for all that switching when we can just assign a nice little variable with the number of layers. --- src/mesa/drivers/dri/i965/brw_clear.c | 25 ++++++++----------------- 1 file changed, 8 insertions(+), 17 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c index 138997d..f5a990d 100644 --- a/src/mesa/drivers/dri/i965/brw_clear.c +++ b/src/mesa/drivers/dri/i965/brw_clear.c @@ -158,6 +158,8 @@ brw_fast_clear_depth(struct gl_context *ctx) break; } + const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1; + /* If we're clearing to a new clear value, then we need to resolve any clear * flags out of the HiZ buffer into the real depth buffer. */ @@ -167,27 +169,16 @@ brw_fast_clear_depth(struct gl_context *ctx) mt->fast_clear_color.f32[0] = ctx->Depth.Clear; } - if (depth_att->Layered) { - intel_hiz_exec(brw, mt, depth_irb->mt_level, - depth_irb->mt_layer, depth_irb->layer_count, - BLORP_HIZ_OP_DEPTH_CLEAR); - } else { - intel_hiz_exec(brw, mt, depth_irb->mt_level, depth_irb->mt_layer, 1, - BLORP_HIZ_OP_DEPTH_CLEAR); - } + intel_hiz_exec(brw, mt, depth_irb->mt_level, + depth_irb->mt_layer, num_layers, + BLORP_HIZ_OP_DEPTH_CLEAR); /* Now, the HiZ buffer contains data that needs to be resolved to the depth * buffer. */ - if (depth_att->Layered) { - intel_miptree_set_aux_state(brw, mt, depth_irb->mt_level, - depth_irb->mt_layer, depth_irb->layer_count, - ISL_AUX_STATE_CLEAR); - } else { - intel_miptree_set_aux_state(brw, mt, depth_irb->mt_level, - depth_irb->mt_layer, 1, - ISL_AUX_STATE_CLEAR); - } + intel_miptree_set_aux_state(brw, mt, depth_irb->mt_level, + depth_irb->mt_layer, num_layers, + ISL_AUX_STATE_CLEAR); return true; } -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev