Reviewed-by: Rafael Antognolli <rafael.antogno...@intel.com>
On Wed, May 10, 2017 at 11:47:26AM -0700, Kenneth Graunke wrote: > Modern GL specifications say that the point size should be 1.0 when > gl_PointSize is unwritten and the last enabled stage is a geometry > or tessellation shader. If it's a vertex shader, though, both the > GL specs and ES 3.0 spec say that it's undefined - so since Gen4-5 > only support vertex shaders, there's no actual requirement to do this. > > Since there is a cost associated (an extra dirty bit, which may cause > SF_STATE to be emitted more often), it may not be a good idea. > > The real benefit is that it makes all generations behave identically. > And that seems somewhat nice... > --- > src/mesa/drivers/dri/i965/brw_sf_state.c | 6 +++--- > 1 file changed, 3 insertions(+), 3 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c > b/src/mesa/drivers/dri/i965/brw_sf_state.c > index ff6b5ebf79b..d5e586d1bf3 100644 > --- a/src/mesa/drivers/dri/i965/brw_sf_state.c > +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c > @@ -263,9 +263,8 @@ static void upload_sf_unit( struct brw_context *brw ) > point_sz = CLAMP(point_sz, 0.125f, 255.875f); > sf->sf7.point_size = U_FIXED(point_sz, 3); > > - /* _NEW_PROGRAM | _NEW_POINT */ > - sf->sf7.use_point_size_state = !(ctx->VertexProgram.PointSizeEnabled || > - ctx->Point._Attenuated); > + /* _NEW_PROGRAM | _NEW_POINT, BRW_NEW_VUE_MAP_GEOM_OUT */ > + sf->sf7.use_point_size_state = use_state_point_size(brw); > sf->sf7.aa_line_distance_mode = brw->is_g4x || brw->gen == 5; > > /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: > @@ -317,6 +316,7 @@ const struct brw_tracked_state brw_sf_unit = { > BRW_NEW_PROGRAM_CACHE | > BRW_NEW_SF_PROG_DATA | > BRW_NEW_SF_VP | > + BRW_NEW_VUE_MAP_GEOM_OUT | > BRW_NEW_URB_FENCE, > }, > .emit = upload_sf_unit, > -- > 2.12.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev