This adds some new helper functions to know if the current draw call (or dispatch compute) is using bindless samplers/images, based on TGSI analysis.
v4: - rename si_bind_shader_common() to si_update_common_shader_state() - remove si_*_uses_bindless_*() v3: - add si_context::uses_bindless_{samplers,images} - add si_bind_shader_common() to limit code duplication Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/gallium/drivers/radeonsi/si_compute.c | 2 ++ src/gallium/drivers/radeonsi/si_compute.h | 2 ++ src/gallium/drivers/radeonsi/si_pipe.h | 4 ++++ src/gallium/drivers/radeonsi/si_shader.h | 12 ++++++++++ src/gallium/drivers/radeonsi/si_state_shaders.c | 31 +++++++++++++++++++++---- 5 files changed, 46 insertions(+), 5 deletions(-) diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 0338b8a123..79b107e96f 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -108,6 +108,8 @@ static void si_create_compute_state_async(void *job, int thread_index) program->shader.is_monolithic = true; program->uses_grid_size = sel.info.uses_grid_size; program->uses_block_size = sel.info.uses_block_size; + program->uses_bindless_samplers = sel.info.uses_bindless_samplers; + program->uses_bindless_images = sel.info.uses_bindless_images; if (si_shader_create(program->screen, tm, &program->shader, debug)) { program->shader.compilation_failed = true; diff --git a/src/gallium/drivers/radeonsi/si_compute.h b/src/gallium/drivers/radeonsi/si_compute.h index 764d708c4f..268817b23a 100644 --- a/src/gallium/drivers/radeonsi/si_compute.h +++ b/src/gallium/drivers/radeonsi/si_compute.h @@ -49,6 +49,8 @@ struct si_compute { unsigned variable_group_size : 1; unsigned uses_grid_size:1; unsigned uses_block_size:1; + unsigned uses_bindless_samplers:1; + unsigned uses_bindless_images:1; }; #endif /* SI_COMPUTE_H */ diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 252cec3b91..78b0de4101 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -428,6 +428,10 @@ struct si_context { /* Resident bindless handles */ struct util_dynarray resident_tex_handles; struct util_dynarray resident_img_handles; + + /* Bindless state */ + bool uses_bindless_samplers; + bool uses_bindless_images; }; /* cik_sdma.c */ diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 7c04b7e253..4ebb745cb6 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -629,4 +629,16 @@ si_get_main_shader_part(struct si_shader_selector *sel, return &sel->main_shader_part; } +static inline bool +si_shader_uses_bindless_samplers(struct si_shader_selector *selector) +{ + return selector ? selector->info.uses_bindless_samplers : false; +} + +static inline bool +si_shader_uses_bindless_images(struct si_shader_selector *selector) +{ + return selector ? selector->info.uses_bindless_images : false; +} + #endif diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 677a6de88c..2c917279d1 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -2200,6 +2200,23 @@ static void si_update_clip_regs(struct si_context *sctx, si_mark_atom_dirty(sctx, &sctx->clip_regs); } +static void si_update_common_shader_state(struct si_context *sctx) +{ + sctx->uses_bindless_samplers = + si_shader_uses_bindless_samplers(sctx->vs_shader.cso) || + si_shader_uses_bindless_samplers(sctx->gs_shader.cso) || + si_shader_uses_bindless_samplers(sctx->ps_shader.cso) || + si_shader_uses_bindless_samplers(sctx->tcs_shader.cso) || + si_shader_uses_bindless_samplers(sctx->tes_shader.cso); + sctx->uses_bindless_images = + si_shader_uses_bindless_images(sctx->vs_shader.cso) || + si_shader_uses_bindless_images(sctx->gs_shader.cso) || + si_shader_uses_bindless_images(sctx->ps_shader.cso) || + si_shader_uses_bindless_images(sctx->tcs_shader.cso) || + si_shader_uses_bindless_images(sctx->tes_shader.cso); + sctx->do_update_shaders = true; +} + static void si_bind_vs_shader(struct pipe_context *ctx, void *state) { struct si_context *sctx = (struct si_context *)ctx; @@ -2212,7 +2229,8 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state) sctx->vs_shader.cso = sel; sctx->vs_shader.current = sel ? sel->first_variant : NULL; - sctx->do_update_shaders = true; + + si_update_common_shader_state(sctx); r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx)); si_set_active_descriptors_for_shader(sctx, sel); si_update_streamout_state(sctx); @@ -2247,7 +2265,8 @@ static void si_bind_gs_shader(struct pipe_context *ctx, void *state) sctx->gs_shader.cso = sel; sctx->gs_shader.current = sel ? sel->first_variant : NULL; sctx->ia_multi_vgt_param_key.u.uses_gs = sel != NULL; - sctx->do_update_shaders = true; + + si_update_common_shader_state(sctx); sctx->last_rast_prim = -1; /* reset this so that it gets updated */ if (enable_changed) { @@ -2274,7 +2293,8 @@ static void si_bind_tcs_shader(struct pipe_context *ctx, void *state) sctx->tcs_shader.cso = sel; sctx->tcs_shader.current = sel ? sel->first_variant : NULL; si_update_tess_uses_prim_id(sctx); - sctx->do_update_shaders = true; + + si_update_common_shader_state(sctx); if (enable_changed) sctx->last_tcs = NULL; /* invalidate derived tess state */ @@ -2297,7 +2317,8 @@ static void si_bind_tes_shader(struct pipe_context *ctx, void *state) sctx->tes_shader.current = sel ? sel->first_variant : NULL; sctx->ia_multi_vgt_param_key.u.uses_tess = sel != NULL; si_update_tess_uses_prim_id(sctx); - sctx->do_update_shaders = true; + + si_update_common_shader_state(sctx); sctx->last_rast_prim = -1; /* reset this so that it gets updated */ if (enable_changed) { @@ -2323,8 +2344,8 @@ static void si_bind_ps_shader(struct pipe_context *ctx, void *state) sctx->ps_shader.cso = sel; sctx->ps_shader.current = sel ? sel->first_variant : NULL; - sctx->do_update_shaders = true; + si_update_common_shader_state(sctx); if (sel) { if (sctx->ia_multi_vgt_param_key.u.uses_tess) si_update_tess_uses_prim_id(sctx); -- 2.13.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev