Is there any particular application that these series should help? Was a performance improvement measured?
On 06/06/2017 12:59 PM, Samuel Pitoiset wrote: > _NEW_SCISSOR mesa flag is set when a scissor test is enabled/disabled > or when a new rectangle is defined. However, it triggers too much > changes in the state tracker. > > Actually, ST_NEW_RASTERIZER should only be called when a scissor > test is enabled/disabled, while ST_NEW_SCISSOR should be called > in both situations. > > In other words, this will avoid to update the rasterizer every > time a new rectangle is defined using glScissor*(). > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/mesa/main/mtypes.h | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 7ec012321f..5d327d0dc7 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -4402,6 +4402,12 @@ struct gl_driver_flags > * gl_context::Scissor::WindowRects > */ > uint64_t NewWindowRectangles; > + > + /** gl_context::Scissor::EnableFlags */ > + uint64_t NewScissorTest; > + > + /** gl_context::Scissor::ScissorArray */ > + uint64_t NewScissorRect; > }; > > struct gl_uniform_buffer_binding > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev