On Tuesday, 2017-06-06 14:40:28 +0200, Samuel Pitoiset wrote: > Also add ALWAYS_INLINE to blit_framebuffer(). > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > > NOTE: Patch introduced between 9 and 10 in this series. Nothing changed > except some rebase conflicts. > > src/mesa/main/blit.c | 35 ++++++++++++++++++++++++++--------- > 1 file changed, 26 insertions(+), 9 deletions(-) > > diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c > index 970c357335..0af5539951 100644 > --- a/src/mesa/main/blit.c > +++ b/src/mesa/main/blit.c > @@ -177,7 +177,7 @@ is_valid_blit_filter(const struct gl_context *ctx, GLenum > filter) > } > > > -static void > +static ALWAYS_INLINE void > blit_framebuffer(struct gl_context *ctx, > struct gl_framebuffer *readFb, struct gl_framebuffer > *drawFb, > GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, > @@ -537,6 +537,23 @@ blit_framebuffer(struct gl_context *ctx, > } > > > +static void > +blit_framebuffer_err(struct gl_context *ctx, > + struct gl_framebuffer *readFb, struct gl_framebuffer > *drawFb, > + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, > + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, > + GLbitfield mask, GLenum filter, const char *func) > +{ > + /* We are wrapping the err variant of the always inlined > + * blit_framebuffer() to avoid inlining it in every caller. > + */ > + blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer, > + srcX0, srcY0, srcX1, srcY1, > + dstX0, dstY0, dstX1, dstY1, > + mask, filter, false, "glBlitFramebuffer");
Incorrect params: blit_framebuffer(..., readFb, drawFb, ..., func); > +} > + > + > /** > * Blit rectangular region, optionally from one framebuffer to another. > * > @@ -558,10 +575,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint > srcX1, GLint srcY1, > dstX0, dstY0, dstX1, dstY1, > mask, _mesa_enum_to_string(filter)); > > - blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer, > - srcX0, srcY0, srcX1, srcY1, > - dstX0, dstY0, dstX1, dstY1, > - mask, filter, false, "glBlitFramebuffer"); > + blit_framebuffer_err(ctx, ctx->ReadBuffer, ctx->DrawBuffer, > + srcX0, srcY0, srcX1, srcY1, > + dstX0, dstY0, dstX1, dstY1, > + mask, filter, "glBlitFramebuffer"); > } > > > @@ -609,8 +626,8 @@ _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint > drawFramebuffer, > else > drawFb = ctx->WinSysDrawBuffer; > > - blit_framebuffer(ctx, readFb, drawFb, > - srcX0, srcY0, srcX1, srcY1, > - dstX0, dstY0, dstX1, dstY1, > - mask, filter, false, "glBlitNamedFramebuffer"); > + blit_framebuffer_err(ctx, readFb, drawFb, > + srcX0, srcY0, srcX1, srcY1, > + dstX0, dstY0, dstX1, dstY1, > + mask, filter, "glBlitNamedFramebuffer"); > } > -- > 2.13.0 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev