Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/mesa/main/blit.c | 105 +++++++++++++++++++++++++++------------------------ 1 file changed, 56 insertions(+), 49 deletions(-)
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c index 207ce7d501..455a9a647f 100644 --- a/src/mesa/main/blit.c +++ b/src/mesa/main/blit.c @@ -233,6 +233,60 @@ validate_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *readFb, } } + +static void +validate_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *readFb, + struct gl_framebuffer *drawFb, GLbitfield *mask, + bool no_error, const char *func) +{ + struct gl_renderbuffer *readRb = + readFb->Attachment[BUFFER_DEPTH].Renderbuffer; + struct gl_renderbuffer *drawRb = + drawFb->Attachment[BUFFER_DEPTH].Renderbuffer; + + /* From the EXT_framebuffer_object spec: + * + * "If a buffer is specified in <mask> and does not exist in both + * the read and draw framebuffers, the corresponding bit is silently + * ignored." + */ + if (readRb == NULL || drawRb == NULL) { + *mask &= ~GL_DEPTH_BUFFER_BIT; + } else if (!no_error) { + int read_s_bit, draw_s_bit; + + if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(source and destination depth buffer cannot be the " + "same)", func); + return; + } + + if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || + (_mesa_get_format_datatype(readRb->Format) != + _mesa_get_format_datatype(drawRb->Format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(depth attachment format mismatch)", func); + return; + } + + read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS); + draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS); + + /* If both buffers also have stencil data, the stencil formats must + * match as well. If one doesn't have stencil, it's not blitted, so + * we should ignore the stencil format check. + */ + if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(depth attachment stencil bits mismatch)", func); + return; + } + } +} + + static void blit_framebuffer(struct gl_context *ctx, struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb, @@ -376,55 +430,8 @@ blit_framebuffer(struct gl_context *ctx, if (mask & GL_STENCIL_BUFFER_BIT) validate_stencil_buffer(ctx, readFb, drawFb, &mask, false, func); - if (mask & GL_DEPTH_BUFFER_BIT) { - struct gl_renderbuffer *readRb = - readFb->Attachment[BUFFER_DEPTH].Renderbuffer; - struct gl_renderbuffer *drawRb = - drawFb->Attachment[BUFFER_DEPTH].Renderbuffer; - - /* From the EXT_framebuffer_object spec: - * - * "If a buffer is specified in <mask> and does not exist in both - * the read and draw framebuffers, the corresponding bit is silently - * ignored." - */ - if ((readRb == NULL) || (drawRb == NULL)) { - mask &= ~GL_DEPTH_BUFFER_BIT; - } - else { - int read_s_bit, draw_s_bit; - - if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(source and destination depth " - "buffer cannot be the same)", func); - return; - } - - if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != - _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || - (_mesa_get_format_datatype(readRb->Format) != - _mesa_get_format_datatype(drawRb->Format))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(depth attachment format mismatch)", func); - return; - } - - read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS); - draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS); - - /* If both buffers also have stencil data, the stencil formats must - * match as well. If one doesn't have stencil, it's not blitted, so - * we should ignore the stencil format check. - */ - if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(depth attachment stencil bits mismatch)", func); - return; - } - } - } - + if (mask & GL_DEPTH_BUFFER_BIT) + validate_depth_buffer(ctx, readFb, drawFb, &mask, false, func); if (_mesa_is_gles3(ctx)) { /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES -- 2.13.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev