On Wednesday, May 31, 2017 4:54:59 PM PDT Chad Versace wrote:
> If the EGLImage's format is not a supported texture format according to
> brw_surface_formats.c, then refuse to create the miptree. This follows
> the precedent in glEGLImageRenderbufferStorage (implemented by
> intel_image_target_renderbuffer_storage), which rejects the EGLImage's
> format if is not renderable.
> 
> Tested on Broadwell with deqp@1ee59ff9 on X11/EGL:
> 
>     > ./deqp-egl --deqp-case='dEQP-EGL.functional.image.*'
>     Test run totals:
>       Passed:        131/169 (77.5%)
>       Failed:        0/169 (0.0%)
>       Not supported: 38/169 (22.5%)
>       Warnings:      0/169 (0.0%)
> ---
>  src/mesa/drivers/dri/i965/intel_tex_image.c | 4 ++++
>  1 file changed, 4 insertions(+)
> 
> Tomasz, you're CC'd because this is related to R8G8B8X8 EGLConfigs on
> Skylake.
> 
> diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c 
> b/src/mesa/drivers/dri/i965/intel_tex_image.c
> index 7208d8e..649b390 100644
> --- a/src/mesa/drivers/dri/i965/intel_tex_image.c
> +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
> @@ -251,9 +251,13 @@ static struct intel_mipmap_tree *
>  create_mt_for_dri_image(struct brw_context *brw,
>                          GLenum target, __DRIimage *image)
>  {
> +   struct gl_context *ctx = &brw->ctx;
>     struct intel_mipmap_tree *mt;
>     uint32_t draw_x, draw_y;
>  
> +   if (!ctx->TextureFormatSupported[image->format])
> +      return NULL;
> +
>     /* Disable creation of the texture's aux buffers because the driver 
> exposes
>      * no EGL API to manage them. That is, there is no API for resolving the 
> aux
>      * buffer's content to the main buffer nor for invalidating the aux 
> buffer's
> 

Sounds reasonable to me.  Thanks Chad!

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

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