On Wednesday, May 31, 2017 4:54:59 PM PDT Chad Versace wrote: > If the EGLImage's format is not a supported texture format according to > brw_surface_formats.c, then refuse to create the miptree. This follows > the precedent in glEGLImageRenderbufferStorage (implemented by > intel_image_target_renderbuffer_storage), which rejects the EGLImage's > format if is not renderable. > > Tested on Broadwell with deqp@1ee59ff9 on X11/EGL: > > > ./deqp-egl --deqp-case='dEQP-EGL.functional.image.*' > Test run totals: > Passed: 131/169 (77.5%) > Failed: 0/169 (0.0%) > Not supported: 38/169 (22.5%) > Warnings: 0/169 (0.0%) > --- > src/mesa/drivers/dri/i965/intel_tex_image.c | 4 ++++ > 1 file changed, 4 insertions(+) > > Tomasz, you're CC'd because this is related to R8G8B8X8 EGLConfigs on > Skylake. > > diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c > b/src/mesa/drivers/dri/i965/intel_tex_image.c > index 7208d8e..649b390 100644 > --- a/src/mesa/drivers/dri/i965/intel_tex_image.c > +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c > @@ -251,9 +251,13 @@ static struct intel_mipmap_tree * > create_mt_for_dri_image(struct brw_context *brw, > GLenum target, __DRIimage *image) > { > + struct gl_context *ctx = &brw->ctx; > struct intel_mipmap_tree *mt; > uint32_t draw_x, draw_y; > > + if (!ctx->TextureFormatSupported[image->format]) > + return NULL; > + > /* Disable creation of the texture's aux buffers because the driver > exposes > * no EGL API to manage them. That is, there is no API for resolving the > aux > * buffer's content to the main buffer nor for invalidating the aux > buffer's >
Sounds reasonable to me. Thanks Chad! Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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