On 30 May 2017 at 22:31, Ilia Mirkin <imir...@alum.mit.edu> wrote: > Is this a reimplementation of the same algorithm in a more efficient > manner, or an implementation of a different algorithm which happens to > also run faster? The reason I ask is whether I should be seeing any > differences in shader-db with these at all or not.
It should just be an optimisation of the current algorithm, so any shader-db changes could be bugs. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev