On 26/05/17 04:07, Samuel Pitoiset wrote:
GL_ARB_bindless_texture allows images to be declared inside
structures, but when memory/format qualifiers are used, they
should be propagated when structures are splitted.

Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
  src/compiler/glsl/opt_structure_splitting.cpp | 23 +++++++++++++++++++++--
  1 file changed, 21 insertions(+), 2 deletions(-)

diff --git a/src/compiler/glsl/opt_structure_splitting.cpp 
b/src/compiler/glsl/opt_structure_splitting.cpp
index eac98b74cc..fb2120f5fe 100644
--- a/src/compiler/glsl/opt_structure_splitting.cpp
+++ b/src/compiler/glsl/opt_structure_splitting.cpp
@@ -344,11 +344,30 @@ do_structure_splitting(exec_list *instructions)
        for (unsigned int i = 0; i < entry->var->type->length; i++) {
           const char *name = ralloc_asprintf(mem_ctx, "%s_%s", 
entry->var->name,
                                              type->fields.structure[i].name);
-
-         entry->components[i] =
+         ir_variable *new_var =
              new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
                                              name,
                                              (ir_variable_mode) 
entry->var->data.mode);
+
+         if (type->fields.structure[i].type->contains_image()) {

Do we need to use contains_image() here rather than without_array()->is_image()?

Wouldn't contains_image() mean that for a struct that contained a struct which contained an image, we would enter the if unnecessary when splitting the outer struct (not to mention the needless recursion over nested struct in contains_image() itself).

If you agree with changing this to without_array()->is_image() then:

Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>


+            /* Do not lost memory/format qualifiers for images declared inside
+             * structures as allowed by ARB_bindless_texture.
+             */
+            new_var->data.memory_read_only =
+               type->fields.structure[i].memory_read_only;
+            new_var->data.memory_write_only =
+               type->fields.structure[i].memory_write_only;
+            new_var->data.memory_coherent =
+               type->fields.structure[i].memory_coherent;
+            new_var->data.memory_volatile =
+               type->fields.structure[i].memory_volatile;
+            new_var->data.memory_restrict =
+               type->fields.structure[i].memory_restrict;
+            new_var->data.image_format =
+               type->fields.structure[i].image_format;
+         }
+
+         entry->components[i] = new_var;
           entry->var->insert_before(entry->components[i]);
        }
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