From: Ian Romanick <ian.d.roman...@intel.com> Mark the functions 'exec="skip"' in the XML instead. libGL will still have the functions, but the driver won't try to use them. I verified that this commit works with piglit's 'object-namespace-pollution glClear vertex-array' on x64 with a driver built from mesa-12.0.3 tag.
In fairness, this test also works with a libGL built from 7927d03. I believe it continues to work because on non-Windows platforms we generate some extra, dummy dispatch functions that can be used when a driver requests a function unknown to libGL. This was done to provide some "forward" compatibility with drivers that need more functions. This doesn't work on Windows because the Windows calling convention is for the callee to clean up the stack. That's the theory anyway. Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/mapi/glapi/gen/APPLE_vertex_array_object.xml | 8 ++++---- src/mesa/main/arrayobj.c | 16 ---------------- src/mesa/main/arrayobj.h | 4 ---- src/mesa/main/tests/dispatch_sanity.cpp | 2 -- 4 files changed, 4 insertions(+), 26 deletions(-) diff --git a/src/mapi/glapi/gen/APPLE_vertex_array_object.xml b/src/mapi/glapi/gen/APPLE_vertex_array_object.xml index 7312f9b..daf6990 100644 --- a/src/mapi/glapi/gen/APPLE_vertex_array_object.xml +++ b/src/mapi/glapi/gen/APPLE_vertex_array_object.xml @@ -5,21 +5,21 @@ <category name="GL_APPLE_vertex_array_object" number="273"> <enum name="VERTEX_ARRAY_BINDING_APPLE" value="0x85B5"/> - <function name="BindVertexArrayAPPLE" deprecated="3.1"> + <function name="BindVertexArrayAPPLE" deprecated="3.1" exec="skip"> <param name="array" type="GLuint"/> </function> - <function name="DeleteVertexArraysAPPLE" alias="DeleteVertexArrays"> + <function name="DeleteVertexArraysAPPLE" exec="skip"> <param name="n" type="GLsizei"/> <param name="arrays" type="const GLuint *"/> </function> - <function name="GenVertexArraysAPPLE" deprecated="3.1"> + <function name="GenVertexArraysAPPLE" deprecated="3.1" exec="skip"> <param name="n" type="GLsizei"/> <param name="arrays" type="GLuint *" count="n" output="true"/> </function> - <function name="IsVertexArrayAPPLE" alias="IsVertexArray"> + <function name="IsVertexArrayAPPLE" exec="skip"> <param name="array" type="GLuint"/> <return type="GLboolean"/> </function> diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b986229..82c00fb 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -473,14 +473,6 @@ _mesa_BindVertexArray( GLuint id ) } -void GLAPIENTRY -_mesa_BindVertexArrayAPPLE(GLuint id) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_problem(ctx, "APPLE_vertex_array_object is not supported!"); -} - - /** * Delete a set of array objects. * @@ -587,14 +579,6 @@ _mesa_GenVertexArrays(GLsizei n, GLuint *arrays) } -void GLAPIENTRY -_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_problem(ctx, "APPLE_vertex_array_object is not supported!"); -} - - /** * ARB_direct_state_access * Generates ID's and creates the array objects. diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 097027b..1794968 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -96,14 +96,10 @@ _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao); void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); -void GLAPIENTRY _mesa_BindVertexArrayAPPLE(GLuint id); - void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids); void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); -void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); - void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays); GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 12a9ee7..b33043e 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -969,8 +969,6 @@ const struct function common_desktop_functions_possible[] = { }; const struct function gl_compatibility_functions_possible[] = { - { "glBindVertexArrayAPPLE", 10, -1 }, - { "glGenVertexArraysAPPLE", 10, -1 }, { "glBindRenderbufferEXT", 10, -1 }, { "glBindFramebufferEXT", 10, -1 }, { "glNewList", 10, _gloffset_NewList }, -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev