From: Benedikt Schemmer <b...@besd.de>

This patch sets the allow_glsl_builtin_variable_redeclaration for Dead Island Riptide Definitive Edition.

Tested with Mesa git as of today and Dying Light, Dead Island Definitive Edition and Dead Island Riptide Definite Edition

v2: set only required option and match option name

Please kindly review and push.

Thanks,
Benedikt

---
 src/mesa/drivers/dri/common/drirc | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
index 8093e8e42a..d820462fad 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -92,6 +92,10 @@ TODO: document the other workarounds.
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
         </application>

+ <application name="Dead Island Riptide Definitive Edition" executable="DeadIslandRiptideGame"> + <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
+        </application>
+
         <application name="Dying Light" executable="DyingLightGame">
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
         </application>
--
2.11.0

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