Hi Philipp, On 19 May 2017 at 23:07, Philipp Zabel <philipp.za...@gmail.com> wrote: > Before the swapchain event queue is destroyed, all proxy objects that > reference > it must be dropped. Otherwise we risk a use-after-free if a frame callback > event > or buffer release events are received afterwards. > This happens when an application destroys and recreates a swapchain in FIFO > mode between two frames without using the > VkSwapchainCreateInfoKHR::oldSwapchain > mechanism to keep the old swapchain until after the next redraw.
Thanks, this looks good to me - pushed now. Cheers, Daniel _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev