--- src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 39 ++++++++++++++++++++++++++- src/mesa/state_tracker/st_program.c | 18 +++++++++++++ 2 files changed, 55 insertions(+), 2 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 9ef65c8..5e54465 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -304,6 +304,7 @@ public: int samplers_used; bool indirect_addr_temps; bool indirect_addr_consts; + int num_clip_distances; int glsl_version; bool native_integers; @@ -4738,6 +4739,9 @@ st_translate_program( t->samplers[i] = ureg_DECL_sampler(ureg, i); } } + + /* Set the number of clip distances used in the shader. */ + ureg_property_num_clip_distances(ureg, program->num_clip_distances); /* Emit each instruction in turn: */ @@ -4797,7 +4801,8 @@ out: static struct gl_program * get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_program, - struct gl_shader *shader) + struct gl_shader *shader, + int num_clip_distances) { glsl_to_tgsi_visitor* v = new glsl_to_tgsi_visitor(); struct gl_program *prog; @@ -4842,6 +4847,7 @@ get_mesa_program(struct gl_context *ctx, v->options = options; v->glsl_version = ctx->Const.GLSLVersion; v->native_integers = ctx->Const.NativeIntegers; + v->num_clip_distances = num_clip_distances; _mesa_generate_parameters_list_for_uniforms(shader_program, shader, prog->Parameters); @@ -4971,6 +4977,27 @@ get_mesa_program(struct gl_context *ctx, return prog; } +/** + * Searches through the IR for a declaration of gl_ClipDistance and returns the + * declared size of the gl_ClipDistance array. Returns 0 if gl_ClipDistance is + * not declared in the IR. + */ +int get_clip_distance_size(exec_list *ir) +{ + foreach_iter (exec_list_iterator, iter, *ir) { + ir_instruction *inst = (ir_instruction *)iter.get(); + ir_variable *var = inst->as_variable(); + if (var == NULL) continue; + if (!strcmp(var->name, "gl_ClipDistance")) + { + fprintf(stderr, "gl_ClipDistance found with size %i\n", var->type->length); + return var->type->length; + } + } + + return 0; +} + extern "C" { struct gl_shader * @@ -5009,6 +5036,7 @@ st_new_shader_program(struct gl_context *ctx, GLuint name) GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { + int num_clip_distances[MESA_SHADER_TYPES]; assert(prog->LinkStatus); for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { @@ -5020,6 +5048,11 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) const struct gl_shader_compiler_options *options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(prog->_LinkedShaders[i]->Type)]; + /* We have to determine the length of the gl_ClipDistance array before the + * array is lowered to two vec4s by lower_clip_distance(). + */ + num_clip_distances[i] = get_clip_distance_size(ir); + do { progress = false; @@ -5036,6 +5069,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) || progress; progress = lower_quadop_vector(ir, false) || progress; + progress = lower_clip_distance(ir) || progress; if (options->MaxIfDepth == 0) progress = lower_discard(ir) || progress; @@ -5070,7 +5104,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) if (prog->_LinkedShaders[i] == NULL) continue; - linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]); + linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i], + num_clip_distances[i]); if (linked_prog) { static const GLenum targets[] = { diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 04d3ef6..73581dd 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -244,6 +244,14 @@ st_prepare_vertex_program(struct gl_context *ctx, stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; stvp->output_semantic_index[slot] = 0; break; + case VERT_RESULT_CLIP_DIST0: + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; + stvp->output_semantic_index[slot] = 0; + break; + case VERT_RESULT_CLIP_DIST1: + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; + stvp->output_semantic_index[slot] = 1; + break; case VERT_RESULT_EDGE: assert(0); break; @@ -541,6 +549,16 @@ st_translate_fragment_program(struct st_context *st, input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; break; + case FRAG_ATTRIB_CLIP_DIST0: + input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_LINEAR; + break; + case FRAG_ATTRIB_CLIP_DIST1: + input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; + input_semantic_index[slot] = 1; + interpMode[slot] = TGSI_INTERPOLATE_LINEAR; + break; /* In most cases, there is nothing special about these * inputs, so adopt a convention to use the generic * semantic name and the mesa FRAG_ATTRIB_ number as the -- 1.7.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev