On 17.05.2017 21:38, Marek Olšák wrote:
From: Marek Olšák <marek.ol...@amd.com>

Constant buffers: slot[16], .. slot[31] (ascending)
Shader buffers: slot[15], .. slot[0] (descending)

The idea is that if we have 4 constant buffers and 2 shader buffers, we only
have to upload 6 slots. That optimization is left for a later commit.
---
 src/gallium/drivers/radeonsi/si_debug.c           |  44 ++++---
 src/gallium/drivers/radeonsi/si_descriptors.c     | 141 +++++++++++-----------
 src/gallium/drivers/radeonsi/si_pipe.h            |   3 +-
 src/gallium/drivers/radeonsi/si_shader.c          |  32 ++---
 src/gallium/drivers/radeonsi/si_shader.h          |  20 ++-
 src/gallium/drivers/radeonsi/si_shader_internal.h |   3 +-
 src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c |  13 +-
 src/gallium/drivers/radeonsi/si_state.h           |  25 +++-
 8 files changed, 150 insertions(+), 131 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_debug.c 
b/src/gallium/drivers/radeonsi/si_debug.c
index d1159ad..25c3882 100644
--- a/src/gallium/drivers/radeonsi/si_debug.c
+++ b/src/gallium/drivers/radeonsi/si_debug.c
@@ -373,37 +373,38 @@ static void si_dump_framebuffer(struct si_context *sctx, 
FILE *f)
        }

        if (state->zsbuf) {
                rtex = (struct r600_texture*)state->zsbuf->texture;
                fprintf(f, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET 
"\n");
                r600_print_texture_info(sctx->b.screen, rtex, f);
                fprintf(f, "\n");
        }
 }

+typedef unsigned (*slot_remap_func)(unsigned);
+
 static void si_dump_descriptor_list(struct si_descriptors *desc,
                                    const char *shader_name,
                                    const char *elem_name,
                                    unsigned num_elements,
+                                   slot_remap_func slot_remap,
                                    FILE *f)
 {
        unsigned i, j;
-       uint32_t *cpu_list = desc->list;
-       uint32_t *gpu_list = desc->gpu_list;
-       const char *list_note = "GPU list";
-
-       if (!gpu_list) {
-               gpu_list = cpu_list;
-               list_note = "CPU list";
-       }

        for (i = 0; i < num_elements; i++) {
+               unsigned dw_offset = slot_remap(i) * desc->element_dw_size;
+               uint32_t *gpu_ptr = desc->gpu_list ? desc->gpu_list : 
desc->list;
+               const char *list_note = desc->gpu_list ? "GPU list" : "CPU 
list";
+               uint32_t *cpu_list = desc->list + dw_offset;
+               uint32_t *gpu_list = gpu_ptr + dw_offset;
+
                fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n",
                        shader_name, elem_name, i, list_note);

                switch (desc->element_dw_size) {
                case 4:
                        for (j = 0; j < 4; j++)
                                ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
                                            gpu_list[j], 0xffffffff);
                        break;
                case 8:
@@ -437,63 +438,75 @@ static void si_dump_descriptor_list(struct si_descriptors 
*desc,
                                            gpu_list[12+j], 0xffffffff);
                        break;
                }

                if (memcmp(gpu_list, cpu_list, desc->element_dw_size * 4) != 0) 
{
                        fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU 
memory !!!!!"
                                COLOR_RESET "\n");
                }

                fprintf(f, "\n");
-               gpu_list += desc->element_dw_size;
-               cpu_list += desc->element_dw_size;
        }
 }

+static unsigned si_identity(unsigned slot)
+{
+       return slot;
+}
+
 static void si_dump_descriptors(struct si_context *sctx,
                                enum pipe_shader_type processor,
                                const struct tgsi_shader_info *info, FILE *f)
 {
        struct si_descriptors *descs =
                &sctx->descriptors[SI_DESCS_FIRST_SHADER +
                                   processor * SI_NUM_SHADER_DESCS];
        static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", 
"CS"};

        static const char *elem_name[] = {
                " - Constant buffer",
                " - Shader buffer",
                " - Sampler",
                " - Image",
        };
+       static const slot_remap_func remap_func[] = {
+               si_get_constbuf_slot,
+               si_get_shaderbuf_slot,
+               si_identity,
+               si_identity,
+       };
        unsigned enabled_slots[] = {
-               sctx->const_buffers[processor].enabled_mask,
-               sctx->shader_buffers[processor].enabled_mask,
+               sctx->const_and_shader_buffers[processor].enabled_mask >> 
SI_NUM_SHADER_BUFFERS,
+               
util_bitreverse(sctx->const_and_shader_buffers[processor].enabled_mask &
+                               u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS)),
                sctx->samplers[processor].views.enabled_mask,
                sctx->images[processor].enabled_mask,
        };
        unsigned required_slots[] = {
                info ? info->const_buffers_declared : 0,
                info ? info->shader_buffers_declared : 0,
                info ? info->samplers_declared : 0,
                info ? info->images_declared : 0,
        };

        if (processor == PIPE_SHADER_VERTEX) {
                assert(info); /* only CS may not have an info struct */

                si_dump_descriptor_list(&sctx->vertex_buffers, 
shader_name[processor],
-                                       " - Vertex buffer", info->num_inputs, 
f);
+                                       " - Vertex buffer", info->num_inputs,
+                                       si_identity, f);
        }

        for (unsigned i = 0; i < SI_NUM_SHADER_DESCS; ++i, ++descs)
                si_dump_descriptor_list(descs, shader_name[processor], 
elem_name[i],
-                                       util_last_bit(enabled_slots[i] | 
required_slots[i]), f);
+                                       util_last_bit(enabled_slots[i] | 
required_slots[i]),
+                                       remap_func[i], f);
 }

 static void si_dump_gfx_descriptors(struct si_context *sctx,
                                    const struct si_shader_ctx_state *state,
                                    FILE *f)
 {
        if (!state->cso || !state->current)
                return;

        si_dump_descriptors(sctx, state->cso->type, &state->cso->info, f);
@@ -798,21 +811,22 @@ static void si_dump_debug_state(struct pipe_context *ctx, 
FILE *f,
                si_dump_gfx_shader(sctx->screen, &sctx->ps_shader, f);
                si_dump_compute_shader(sctx->screen, &sctx->cs_shader_state, f);

                if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
                        si_dump_annotated_shaders(sctx, f);
                        si_dump_command("Active waves (raw data)", "umr -wa | column 
-t", f);
                        si_dump_command("Wave information", "umr -O bits -wa", 
f);
                }

                si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS],
-                                       "", "RW buffers", SI_NUM_RW_BUFFERS, f);
+                                       "", "RW buffers", SI_NUM_RW_BUFFERS,
+                                       si_identity, f);
                si_dump_gfx_descriptors(sctx, &sctx->vs_shader, f);
                si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, f);
                si_dump_gfx_descriptors(sctx, &sctx->tes_shader, f);
                si_dump_gfx_descriptors(sctx, &sctx->gs_shader, f);
                si_dump_gfx_descriptors(sctx, &sctx->ps_shader, f);
                si_dump_compute_descriptors(sctx, f);
        }

        if (flags & PIPE_DUMP_LAST_COMMAND_BUFFER) {
                si_dump_bo_list(sctx, &sctx->last_gfx, f);
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index c92a657..5dc7068 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -929,25 +929,29 @@ static void si_bind_sampler_states(struct pipe_context 
*ctx,
        }
 }

 /* BUFFER RESOURCES */

 static void si_init_buffer_resources(struct si_buffer_resources *buffers,
                                     struct si_descriptors *descs,
                                     unsigned num_buffers,
                                     unsigned shader_userdata_index,
                                     enum radeon_bo_usage shader_usage,
+                                    enum radeon_bo_usage shader_usage_constbuf,
                                     enum radeon_bo_priority priority,
+                                    enum radeon_bo_priority priority_constbuf,
                                     unsigned *ce_offset)
 {
        buffers->shader_usage = shader_usage;
+       buffers->shader_usage_constbuf = shader_usage_constbuf;
        buffers->priority = priority;
+       buffers->priority_constbuf = priority_constbuf;
        buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*));

        si_init_descriptors(descs, shader_userdata_index, 4,
                            num_buffers, NULL, ce_offset);
 }

 static void si_release_buffer_resources(struct si_buffer_resources *buffers,
                                        struct si_descriptors *descs)
 {
        int i;
@@ -962,22 +966,25 @@ static void si_release_buffer_resources(struct 
si_buffer_resources *buffers,
 static void si_buffer_resources_begin_new_cs(struct si_context *sctx,
                                             struct si_buffer_resources 
*buffers)
 {
        unsigned mask = buffers->enabled_mask;

        /* Add buffers to the CS. */
        while (mask) {
                int i = u_bit_scan(&mask);

                radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                                     (struct 
r600_resource*)buffers->buffers[i],
-                                     buffers->shader_usage, buffers->priority);
+                       r600_resource(buffers->buffers[i]),
+                       i < SI_NUM_SHADER_BUFFERS ? buffers->shader_usage :
+                                                   
buffers->shader_usage_constbuf,
+                       i < SI_NUM_SHADER_BUFFERS ? buffers->priority :
+                                                   buffers->priority_constbuf);
        }
 }

 static void si_get_buffer_from_descriptors(struct si_buffer_resources *buffers,
                                           struct si_descriptors *descs,
                                           unsigned idx, struct pipe_resource 
**buf,
                                           unsigned *offset, unsigned *size)
 {
        pipe_resource_reference(buf, buffers->buffers[idx]);
        if (*buf) {
@@ -1112,30 +1119,30 @@ bool si_upload_vertex_buffer_descriptors(struct 
si_context *sctx)
                si_mark_atom_dirty(sctx, &sctx->prefetch_L2);
        sctx->vertex_buffers_dirty = false;
        sctx->vertex_buffer_pointer_dirty = true;
        return true;
 }


 /* CONSTANT BUFFERS */

 static unsigned
-si_const_buffer_descriptors_idx(unsigned shader)
+si_const_and_shader_buffer_descriptors_idx(unsigned shader)
 {
        return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
-              SI_SHADER_DESCS_CONST_BUFFERS;
+              SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS;
 }

 static struct si_descriptors *
-si_const_buffer_descriptors(struct si_context *sctx, unsigned shader)
+si_const_and_shader_buffer_descriptors(struct si_context *sctx, unsigned 
shader)
 {
-       return &sctx->descriptors[si_const_buffer_descriptors_idx(shader)];
+       return 
&sctx->descriptors[si_const_and_shader_buffer_descriptors_idx(shader)];
 }

 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource 
**rbuffer,
                            const uint8_t *ptr, unsigned size, uint32_t 
*const_offset)
 {
        void *tmp;

        u_upload_alloc(sctx->b.b.const_uploader, 0, size,
                       si_optimal_tcc_alignment(sctx, size),
                       const_offset,
@@ -1192,22 +1199,22 @@ static void si_set_constant_buffer(struct si_context 
*sctx,
                desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
                          S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
                          S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
                          S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
                          S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
                          S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);

                buffers->buffers[slot] = buffer;
                radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx,
                                                    (struct 
r600_resource*)buffer,
-                                                   buffers->shader_usage,
-                                                   buffers->priority, true);
+                                                   
buffers->shader_usage_constbuf,
+                                                   buffers->priority_constbuf, 
true);
                buffers->enabled_mask |= 1u << slot;
        } else {
                /* Clear the descriptor. */
                memset(descs->list + slot*4, 0, sizeof(uint32_t) * 4);
                buffers->enabled_mask &= ~(1u << slot);
        }

        descs->dirty_mask |= 1u << slot;
        sctx->descriptors_dirty |= 1u << descriptors_idx;
 }
@@ -1221,77 +1228,64 @@ void si_set_rw_buffer(struct si_context *sctx,

 static void si_pipe_set_constant_buffer(struct pipe_context *ctx,
                                        enum pipe_shader_type shader, uint slot,
                                        const struct pipe_constant_buffer 
*input)
 {
        struct si_context *sctx = (struct si_context *)ctx;

        if (shader >= SI_NUM_SHADERS)
                return;

-       si_set_constant_buffer(sctx, &sctx->const_buffers[shader],
-                              si_const_buffer_descriptors_idx(shader),
+       slot = si_get_constbuf_slot(slot);
+       si_set_constant_buffer(sctx, &sctx->const_and_shader_buffers[shader],
+                              
si_const_and_shader_buffer_descriptors_idx(shader),
                               slot, input);
 }

 void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
                                 uint slot, struct pipe_constant_buffer *cbuf)
 {
        cbuf->user_buffer = NULL;
        si_get_buffer_from_descriptors(
-               &sctx->const_buffers[shader],
-               si_const_buffer_descriptors(sctx, shader),
+               &sctx->const_and_shader_buffers[shader],
+               si_const_and_shader_buffer_descriptors(sctx, shader),
                slot, &cbuf->buffer, &cbuf->buffer_offset, &cbuf->buffer_size);

slot needs to be remapped here as well, doesn't it?

With that fixed, the patch is:

Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>


 }

 /* SHADER BUFFERS */

-static unsigned
-si_shader_buffer_descriptors_idx(enum pipe_shader_type shader)
-{
-       return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
-              SI_SHADER_DESCS_SHADER_BUFFERS;
-}
-
-static struct si_descriptors *
-si_shader_buffer_descriptors(struct si_context *sctx,
-                                 enum pipe_shader_type shader)
-{
-       return &sctx->descriptors[si_shader_buffer_descriptors_idx(shader)];
-}
-
 static void si_set_shader_buffers(struct pipe_context *ctx,
                                  enum pipe_shader_type shader,
                                  unsigned start_slot, unsigned count,
                                  const struct pipe_shader_buffer *sbuffers)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct si_buffer_resources *buffers = &sctx->shader_buffers[shader];
-       struct si_descriptors *descs = si_shader_buffer_descriptors(sctx, 
shader);
+       struct si_buffer_resources *buffers = 
&sctx->const_and_shader_buffers[shader];
+       struct si_descriptors *descs = 
si_const_and_shader_buffer_descriptors(sctx, shader);
        unsigned i;

        assert(start_slot + count <= SI_NUM_SHADER_BUFFERS);

        for (i = 0; i < count; ++i) {
                const struct pipe_shader_buffer *sbuffer = sbuffers ? 
&sbuffers[i] : NULL;
                struct r600_resource *buf;
-               unsigned slot = start_slot + i;
+               unsigned slot = si_get_shaderbuf_slot(start_slot + i);
                uint32_t *desc = descs->list + slot * 4;
                uint64_t va;

                if (!sbuffer || !sbuffer->buffer) {
                        pipe_resource_reference(&buffers->buffers[slot], NULL);
                        memset(desc, 0, sizeof(uint32_t) * 4);
                        buffers->enabled_mask &= ~(1u << slot);
                        descs->dirty_mask |= 1u << slot;
                        sctx->descriptors_dirty |=
-                               1u << si_shader_buffer_descriptors_idx(shader);
+                               1u << 
si_const_and_shader_buffer_descriptors_idx(shader);
                        continue;
                }

                buf = (struct r600_resource *)sbuffer->buffer;
                va = buf->gpu_address + sbuffer->buffer_offset;

                desc[0] = va;
                desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
                          S_008F04_STRIDE(0);
                desc[2] = sbuffer->buffer_size;
@@ -1304,38 +1298,39 @@ static void si_set_shader_buffers(struct pipe_context 
*ctx,

                pipe_resource_reference(&buffers->buffers[slot], &buf->b.b);
                radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx, buf,
                                                    buffers->shader_usage,
                                                    buffers->priority, true);
                buf->bind_history |= PIPE_BIND_SHADER_BUFFER;

                buffers->enabled_mask |= 1u << slot;
                descs->dirty_mask |= 1u << slot;
                sctx->descriptors_dirty |=
-                       1u << si_shader_buffer_descriptors_idx(shader);
+                       1u << 
si_const_and_shader_buffer_descriptors_idx(shader);

                util_range_add(&buf->valid_buffer_range, sbuffer->buffer_offset,
                               sbuffer->buffer_offset + sbuffer->buffer_size);
        }
 }

 void si_get_shader_buffers(struct si_context *sctx,
                           enum pipe_shader_type shader,
                           uint start_slot, uint count,
                           struct pipe_shader_buffer *sbuf)
 {
-       struct si_buffer_resources *buffers = &sctx->shader_buffers[shader];
-       struct si_descriptors *descs = si_shader_buffer_descriptors(sctx, 
shader);
+       struct si_buffer_resources *buffers = 
&sctx->const_and_shader_buffers[shader];
+       struct si_descriptors *descs = 
si_const_and_shader_buffer_descriptors(sctx, shader);

        for (unsigned i = 0; i < count; ++i) {
                si_get_buffer_from_descriptors(
-                       buffers, descs, start_slot + i,
+                       buffers, descs,
+                       si_get_shaderbuf_slot(start_slot + i),
                        &sbuf[i].buffer, &sbuf[i].buffer_offset,
                        &sbuf[i].buffer_size);
        }
 }

 /* RING BUFFERS */

 void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
                        struct pipe_resource *buffer,
                        unsigned stride, unsigned num_records,
@@ -1596,39 +1591,41 @@ void si_update_compressed_colortex_masks(struct 
si_context *sctx)
                si_update_compressed_tex_shader_mask(sctx, i);
        }
 }

 /* BUFFER DISCARD/INVALIDATION */

 /** Reset descriptors of buffer resources after \p buf has been invalidated. */
 static void si_reset_buffer_resources(struct si_context *sctx,
                                      struct si_buffer_resources *buffers,
                                      unsigned descriptors_idx,
+                                     unsigned slot_mask,
                                      struct pipe_resource *buf,
-                                     uint64_t old_va)
+                                     uint64_t old_va,
+                                     enum radeon_bo_usage usage,
+                                     enum radeon_bo_priority priority)
 {
        struct si_descriptors *descs = &sctx->descriptors[descriptors_idx];
-       unsigned mask = buffers->enabled_mask;
+       unsigned mask = buffers->enabled_mask & slot_mask;

        while (mask) {
                unsigned i = u_bit_scan(&mask);
                if (buffers->buffers[i] == buf) {
                        si_desc_reset_buffer_offset(&sctx->b.b,
                                                    descs->list + i*4,
                                                    old_va, buf);
                        descs->dirty_mask |= 1u << i;
                        sctx->descriptors_dirty |= 1u << descriptors_idx;

                        radeon_add_to_buffer_list_check_mem(&sctx->b, 
&sctx->b.gfx,
                                                            (struct 
r600_resource *)buf,
-                                                           
buffers->shader_usage,
-                                                           buffers->priority, 
true);
+                                                           usage, priority, 
true);
                }
        }
 }

 static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource 
*buf,
                             uint64_t old_va)
 {
        struct si_context *sctx = (struct si_context*)ctx;
        struct r600_resource *rbuffer = r600_resource(buf);
        unsigned i, shader;
@@ -1683,30 +1680,36 @@ static void si_rebind_buffer(struct pipe_context *ctx, 
struct pipe_resource *buf
                                r600_emit_streamout_end(&sctx->b);
                        sctx->b.streamout.append_bitmask =
                                        sctx->b.streamout.enabled_mask;
                        r600_streamout_buffers_dirty(&sctx->b);
                }
        }

        /* Constant and shader buffers. */
        if (rbuffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
                for (shader = 0; shader < SI_NUM_SHADERS; shader++)
-                       si_reset_buffer_resources(sctx, 
&sctx->const_buffers[shader],
-                                                 
si_const_buffer_descriptors_idx(shader),
-                                                 buf, old_va);
+                       si_reset_buffer_resources(sctx, 
&sctx->const_and_shader_buffers[shader],
+                                                 
si_const_and_shader_buffer_descriptors_idx(shader),
+                                                 
u_bit_consecutive(SI_NUM_SHADER_BUFFERS, SI_NUM_CONST_BUFFERS),
+                                                 buf, old_va,
+                                                 
sctx->const_and_shader_buffers[shader].shader_usage_constbuf,
+                                                 
sctx->const_and_shader_buffers[shader].priority_constbuf);
        }

        if (rbuffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
                for (shader = 0; shader < SI_NUM_SHADERS; shader++)
-                       si_reset_buffer_resources(sctx, 
&sctx->shader_buffers[shader],
-                                                 
si_shader_buffer_descriptors_idx(shader),
-                                                 buf, old_va);
+                       si_reset_buffer_resources(sctx, 
&sctx->const_and_shader_buffers[shader],
+                                                 
si_const_and_shader_buffer_descriptors_idx(shader),
+                                                 u_bit_consecutive(0, 
SI_NUM_SHADER_BUFFERS),
+                                                 buf, old_va,
+                                                 
sctx->const_and_shader_buffers[shader].shader_usage,
+                                                 
sctx->const_and_shader_buffers[shader].priority);
        }

        if (rbuffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
                /* Texture buffers - update bindings. */
                for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
                        struct si_sampler_views *views = 
&sctx->samplers[shader].views;
                        struct si_descriptors *descs =
                                si_sampler_descriptors(sctx, shader);
                        unsigned mask = views->enabled_mask;

@@ -1993,54 +1996,50 @@ void si_emit_compute_shader_userdata(struct si_context 
*sctx)
        sctx->shader_pointers_dirty &= ~compute_mask;
 }

 /* INIT/DEINIT/UPLOAD */

 void si_init_all_descriptors(struct si_context *sctx)
 {
        int i;
        unsigned ce_offset = 0;

-       STATIC_ASSERT(GFX9_SGPR_TCS_CONST_BUFFERS % 2 == 0);
-       STATIC_ASSERT(GFX9_SGPR_GS_CONST_BUFFERS % 2 == 0);
+       STATIC_ASSERT(GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS % 2 == 0);
+       STATIC_ASSERT(GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS % 2 == 0);

        for (i = 0; i < SI_NUM_SHADERS; i++) {
                bool gfx9_tcs = sctx->b.chip_class == GFX9 &&
                                i == PIPE_SHADER_TESS_CTRL;
                bool gfx9_gs = sctx->b.chip_class == GFX9 &&
                               i == PIPE_SHADER_GEOMETRY;
                /* GFX9 has only 4KB of CE, while previous chips had 32KB.
                 * Rarely used descriptors don't use CE RAM.
                 */
                bool big_ce = sctx->b.chip_class <= VI;
                bool images_use_ce = big_ce;
-               bool shaderbufs_use_ce = big_ce ||
-                                        i == PIPE_SHADER_COMPUTE;
+               bool const_and_shaderbufs_use_ce = big_ce ||
+                                                  i == PIPE_SHADER_VERTEX ||
+                                                  i == PIPE_SHADER_FRAGMENT;
                bool samplers_use_ce = big_ce ||
                                       i == PIPE_SHADER_FRAGMENT;

-               si_init_buffer_resources(&sctx->const_buffers[i],
-                                        si_const_buffer_descriptors(sctx, i),
-                                        SI_NUM_CONST_BUFFERS,
-                                        gfx9_tcs ? GFX9_SGPR_TCS_CONST_BUFFERS 
:
-                                        gfx9_gs ? GFX9_SGPR_GS_CONST_BUFFERS :
-                                                  SI_SGPR_CONST_BUFFERS,
-                                        RADEON_USAGE_READ, 
RADEON_PRIO_CONST_BUFFER,
-                                        &ce_offset);
-               si_init_buffer_resources(&sctx->shader_buffers[i],
-                                        si_shader_buffer_descriptors(sctx, i),
-                                        SI_NUM_SHADER_BUFFERS,
-                                        gfx9_tcs ? 
GFX9_SGPR_TCS_SHADER_BUFFERS :
-                                        gfx9_gs ? GFX9_SGPR_GS_SHADER_BUFFERS :
-                                                  SI_SGPR_SHADER_BUFFERS,
-                                        RADEON_USAGE_READWRITE, 
RADEON_PRIO_SHADER_RW_BUFFER,
-                                        shaderbufs_use_ce ? &ce_offset : NULL);
+               si_init_buffer_resources(&sctx->const_and_shader_buffers[i],
+                                        
si_const_and_shader_buffer_descriptors(sctx, i),
+                                        SI_NUM_SHADER_BUFFERS + 
SI_NUM_CONST_BUFFERS,
+                                        gfx9_tcs ? 
GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS :
+                                        gfx9_gs ? 
GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS :
+                                                  
SI_SGPR_CONST_AND_SHADER_BUFFERS,
+                                        RADEON_USAGE_READWRITE,
+                                        RADEON_USAGE_READ,
+                                        RADEON_PRIO_SHADER_RW_BUFFER,
+                                        RADEON_PRIO_CONST_BUFFER,
+                                        const_and_shaderbufs_use_ce ? 
&ce_offset : NULL);

                si_init_descriptors(si_sampler_descriptors(sctx, i),
                                    gfx9_tcs ? GFX9_SGPR_TCS_SAMPLERS :
                                    gfx9_gs ? GFX9_SGPR_GS_SAMPLERS :
                                              SI_SGPR_SAMPLERS,
                                    16, SI_NUM_SAMPLERS,
                                    null_texture_descriptor,
                                    samplers_use_ce ? &ce_offset : NULL);

                si_init_descriptors(si_image_descriptors(sctx, i),
@@ -2048,21 +2047,24 @@ void si_init_all_descriptors(struct si_context *sctx)
                                    gfx9_gs ? GFX9_SGPR_GS_IMAGES :
                                              SI_SGPR_IMAGES,
                                    8, SI_NUM_IMAGES,
                                    null_image_descriptor,
                                    images_use_ce ? &ce_offset : NULL);
        }

        si_init_buffer_resources(&sctx->rw_buffers,
                                 &sctx->descriptors[SI_DESCS_RW_BUFFERS],
                                 SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS,
-                                RADEON_USAGE_READWRITE, 
RADEON_PRIO_SHADER_RINGS,
+                                /* The second set of usage/priority is used by
+                                 * const buffers in RW buffer slots. */
+                                RADEON_USAGE_READWRITE, RADEON_USAGE_READ,
+                                RADEON_PRIO_SHADER_RINGS, 
RADEON_PRIO_CONST_BUFFER,
                                 &ce_offset);
        si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
                            4, SI_NUM_VERTEX_BUFFERS, NULL, NULL);

        sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS);

        if (sctx->b.chip_class >= GFX9)
                assert(ce_offset <= 4096);
        else
                assert(ce_offset <= 32768);
@@ -2141,42 +2143,39 @@ bool si_upload_compute_shader_descriptors(struct 
si_context *sctx)
        sctx->descriptors_dirty &= ~mask;

        return true;
 }

 void si_release_all_descriptors(struct si_context *sctx)
 {
        int i;

        for (i = 0; i < SI_NUM_SHADERS; i++) {
-               si_release_buffer_resources(&sctx->const_buffers[i],
-                                           si_const_buffer_descriptors(sctx, 
i));
-               si_release_buffer_resources(&sctx->shader_buffers[i],
-                                           si_shader_buffer_descriptors(sctx, 
i));
+               si_release_buffer_resources(&sctx->const_and_shader_buffers[i],
+                                           
si_const_and_shader_buffer_descriptors(sctx, i));
                si_release_sampler_views(&sctx->samplers[i].views);
                si_release_image_views(&sctx->images[i]);
        }
        si_release_buffer_resources(&sctx->rw_buffers,
                                    &sctx->descriptors[SI_DESCS_RW_BUFFERS]);

        for (i = 0; i < SI_NUM_DESCS; ++i)
                si_release_descriptors(&sctx->descriptors[i]);
        si_release_descriptors(&sctx->vertex_buffers);
 }

 void si_all_descriptors_begin_new_cs(struct si_context *sctx)
 {
        int i;

        for (i = 0; i < SI_NUM_SHADERS; i++) {
-               si_buffer_resources_begin_new_cs(sctx, &sctx->const_buffers[i]);
-               si_buffer_resources_begin_new_cs(sctx, 
&sctx->shader_buffers[i]);
+               si_buffer_resources_begin_new_cs(sctx, 
&sctx->const_and_shader_buffers[i]);
                si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i].views);
                si_image_views_begin_new_cs(sctx, &sctx->images[i]);
        }
        si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers);
        si_vertex_buffers_begin_new_cs(sctx);

        for (i = 0; i < SI_NUM_DESCS; ++i)
                si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]);

        si_shader_userdata_begin_new_cs(sctx);
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 431d8a3..449a802 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -288,22 +288,21 @@ struct si_context {
        bool                            flatshade;
        bool                            do_update_shaders;

        /* shader descriptors */
        struct si_descriptors           vertex_buffers;
        struct si_descriptors           descriptors[SI_NUM_DESCS];
        unsigned                        descriptors_dirty;
        unsigned                        shader_pointers_dirty;
        unsigned                        compressed_tex_shader_mask;
        struct si_buffer_resources      rw_buffers;
-       struct si_buffer_resources      const_buffers[SI_NUM_SHADERS];
-       struct si_buffer_resources      shader_buffers[SI_NUM_SHADERS];
+       struct si_buffer_resources      
const_and_shader_buffers[SI_NUM_SHADERS];
        struct si_textures_info         samplers[SI_NUM_SHADERS];
        struct si_images_info           images[SI_NUM_SHADERS];

        /* other shader resources */
        struct pipe_constant_buffer     null_const_buf; /* used for 
set_constant_buffer(NULL) on CIK */
        struct pipe_resource            *esgs_ring;
        struct pipe_resource            *gsvs_ring;
        struct pipe_resource            *tf_ring;
        struct pipe_resource            *tess_offchip_ring;
        union pipe_color_union          *border_color_table; /* in CPU memory, 
any endian */
diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index a49449b..8c5bcb9 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1719,24 +1719,24 @@ static void declare_compute_memory(struct 
si_shader_context *ctx,
                                          "compute_lds",
                                          LOCAL_ADDR_SPACE);
        LLVMSetAlignment(var, 4);

        ctx->shared_memory = LLVMBuildBitCast(gallivm->builder, var, i8p, "");
 }

 static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int 
i)
 {
        LLVMValueRef list_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_const_buffers);
+                                            
ctx->param_const_and_shader_buffers);

        return ac_build_indexed_load_const(&ctx->ac, list_ptr,
-                                       LLVMConstInt(ctx->i32, i, 0));
+                       LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
 }

 static LLVMValueRef fetch_constant(
        struct lp_build_tgsi_context *bld_base,
        const struct tgsi_full_src_register *reg,
        enum tgsi_opcode_type type,
        unsigned swizzle)
 {
        struct si_shader_context *ctx = si_shader_context(bld_base);
        struct lp_build_context *base = &bld_base->base;
@@ -1752,25 +1752,27 @@ static LLVMValueRef fetch_constant(
                for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan)
                        values[chan] = fetch_constant(bld_base, reg, type, 
chan);

                return lp_build_gather_values(&ctx->gallivm, values, 4);
        }

        buf = reg->Register.Dimension ? reg->Dimension.Index : 0;
        idx = reg->Register.Index * 4 + swizzle;

        if (reg->Register.Dimension && reg->Dimension.Indirect) {
-               LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, 
ctx->param_const_buffers);
+               LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, 
ctx->param_const_and_shader_buffers);
                LLVMValueRef index;
                index = si_get_bounded_indirect_index(ctx, &reg->DimIndirect,
                                                      reg->Dimension.Index,
                                                      SI_NUM_CONST_BUFFERS);
+               index = LLVMBuildAdd(ctx->gallivm.builder, index,
+                                    LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), 
"");
                bufp = ac_build_indexed_load_const(&ctx->ac, ptr, index);
        } else
                bufp = load_const_buffer_desc(ctx, buf);

        if (reg->Register.Indirect) {
                addr = ctx->addrs[ireg->Index][ireg->Swizzle];
                addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr 
reg");
                addr = lp_build_mul_imm(&bld_base->uint_bld, addr, 16);
                addr = lp_build_add(&bld_base->uint_bld, addr,
                                    LLVMConstInt(ctx->i32, idx * 4, 0));
@@ -2789,27 +2791,25 @@ static void si_set_ls_return_value_for_tcs(struct 
si_shader_context *ctx)
                                  8 + GFX9_SGPR_TCS_OUT_OFFSETS);
        ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
                                  8 + GFX9_SGPR_TCS_OUT_LAYOUT);
        ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_addr_base64k,
                                  8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K);
        ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
                                  8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K);

        unsigned desc_param = ctx->param_tcs_factor_addr_base64k + 2;
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
-                                          8 + GFX9_SGPR_TCS_CONST_BUFFERS);
+                                          8 + 
GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS);
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
                                           8 + GFX9_SGPR_TCS_SAMPLERS);
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 2,
                                           8 + GFX9_SGPR_TCS_IMAGES);
-       ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 3,
-                                          8 + GFX9_SGPR_TCS_SHADER_BUFFERS);

        unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
        ret = si_insert_input_ret_float(ctx, ret,
                                        ctx->param_tcs_patch_id, vgpr++);
        ret = si_insert_input_ret_float(ctx, ret,
                                        ctx->param_tcs_rel_ids, vgpr++);
        ctx->return_value = ret;
 }

 /* Pass GS inputs from ES to GS on GFX9. */
@@ -2818,27 +2818,25 @@ static void si_set_es_return_value_for_gs(struct 
si_shader_context *ctx)
        LLVMValueRef ret = ctx->return_value;

        ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers, 0);
        ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
        ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);

        ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 
5);

        unsigned desc_param = ctx->param_vs_state_bits + 1;
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
-                                          8 + GFX9_SGPR_GS_CONST_BUFFERS);
+                                          8 + 
GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS);
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
                                           8 + GFX9_SGPR_GS_SAMPLERS);
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 2,
                                           8 + GFX9_SGPR_GS_IMAGES);
-       ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 3,
-                                          8 + GFX9_SGPR_GS_SHADER_BUFFERS);

        unsigned vgpr = 8 + GFX9_GS_NUM_USER_SGPR;
        for (unsigned i = 0; i < 5; i++) {
                unsigned param = ctx->param_gs_vtx01_offset + i;
                ret = si_insert_input_ret_float(ctx, ret, param, vgpr++);
        }
        ctx->return_value = ret;
 }

 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context *bld_base)
@@ -4054,30 +4052,29 @@ static unsigned si_get_max_workgroup_size(const struct 
si_shader *shader)
                max_work_group_size = SI_MAX_VARIABLE_THREADS_PER_BLOCK;
        }
        return max_work_group_size;
 }

 static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
                                            LLVMTypeRef *params,
                                            unsigned *num_params,
                                            bool assign_params)
 {
-       params[(*num_params)++] = si_const_array(ctx->v4i32, 
SI_NUM_CONST_BUFFERS);
+       params[(*num_params)++] = si_const_array(ctx->v4i32,
+                                                SI_NUM_SHADER_BUFFERS + 
SI_NUM_CONST_BUFFERS);
        params[(*num_params)++] = si_const_array(ctx->v8i32, SI_NUM_SAMPLERS);
        params[(*num_params)++] = si_const_array(ctx->v8i32, SI_NUM_IMAGES);
-       params[(*num_params)++] = si_const_array(ctx->v4i32, 
SI_NUM_SHADER_BUFFERS);

        if (assign_params) {
-               ctx->param_const_buffers  = *num_params - 4;
-               ctx->param_samplers    = *num_params - 3;
-               ctx->param_images      = *num_params - 2;
-               ctx->param_shader_buffers = *num_params - 1;
+               ctx->param_const_and_shader_buffers = *num_params - 3;
+               ctx->param_samplers    = *num_params - 2;
+               ctx->param_images      = *num_params - 1;
        }
 }

 static void declare_default_desc_pointers(struct si_shader_context *ctx,
                                          LLVMTypeRef *params,
                                          unsigned *num_params)
 {
        params[ctx->param_rw_buffers = (*num_params)++] =
                si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS);
        declare_per_stage_desc_pointers(ctx, params, num_params, true);
@@ -6663,36 +6660,34 @@ static void si_build_tcs_epilog_function(struct 
si_shader_context *ctx,
                params[num_params++] = ctx->i32; /* wave info */
                params[ctx->param_tcs_factor_offset = num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i64;
-               params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[ctx->param_tcs_offchip_layout = num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[ctx->param_tcs_offchip_addr_base64k = num_params++] = 
ctx->i32;
                params[ctx->param_tcs_factor_addr_base64k = num_params++] = 
ctx->i32;
        } else {
                params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i64;
                params[num_params++] = ctx->i64;
-               params[num_params++] = ctx->i64;
                params[ctx->param_tcs_offchip_layout = num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[num_params++] = ctx->i32;
                params[ctx->param_tcs_offchip_addr_base64k = num_params++] = 
ctx->i32;
                params[ctx->param_tcs_factor_addr_base64k = num_params++] = 
ctx->i32;
                params[ctx->param_tcs_offchip_offset = num_params++] = ctx->i32;
                params[ctx->param_tcs_factor_offset = num_params++] = ctx->i32;
        }
        last_sgpr = num_params - 1;
@@ -7035,24 +7030,23 @@ static void si_build_ps_epilog_function(struct 
si_shader_context *ctx,
 {
        struct gallivm_state *gallivm = &ctx->gallivm;
        struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
        LLVMTypeRef params[16+8*4+3];
        LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
        int last_sgpr, num_params = 0, i;
        struct si_ps_exports exp = {};

        /* Declare input SGPRs. */
        params[ctx->param_rw_buffers = num_params++] = ctx->i64;
-       params[ctx->param_const_buffers = num_params++] = ctx->i64;
+       params[ctx->param_const_and_shader_buffers = num_params++] = ctx->i64;
        params[ctx->param_samplers = num_params++] = ctx->i64;
        params[ctx->param_images = num_params++] = ctx->i64;
-       params[ctx->param_shader_buffers = num_params++] = ctx->i64;
        assert(num_params == SI_PARAM_ALPHA_REF);
        params[SI_PARAM_ALPHA_REF] = ctx->f32;
        last_sgpr = SI_PARAM_ALPHA_REF;

        /* Declare input VGPRs. */
        num_params = (last_sgpr + 1) +
                     util_bitcount(key->ps_epilog.colors_written) * 4 +
                     key->ps_epilog.writes_z +
                     key->ps_epilog.writes_stencil +
                     key->ps_epilog.writes_samplemask;
diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index 1627de3..08e809c 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -150,28 +150,26 @@ struct ac_shader_binary;
  */
 #define SI_MAX_IO_GENERIC       46

 /* SGPR user data indices */
 enum {
        /* GFX9 merged shaders have RW_BUFFERS among the first 8 system SGPRs,
         * and these two are used for other purposes.
         */
        SI_SGPR_RW_BUFFERS,  /* rings (& stream-out, VS only) */
        SI_SGPR_RW_BUFFERS_HI,
-       SI_SGPR_CONST_BUFFERS,
-       SI_SGPR_CONST_BUFFERS_HI,
+       SI_SGPR_CONST_AND_SHADER_BUFFERS,
+       SI_SGPR_CONST_AND_SHADER_BUFFERS_HI,
        SI_SGPR_SAMPLERS,  /* images & sampler states interleaved */
        SI_SGPR_SAMPLERS_HI,
        SI_SGPR_IMAGES,
        SI_SGPR_IMAGES_HI,
-       SI_SGPR_SHADER_BUFFERS,
-       SI_SGPR_SHADER_BUFFERS_HI,
        SI_NUM_RESOURCE_SGPRS,

        /* all VS variants */
        SI_SGPR_VERTEX_BUFFERS  = SI_NUM_RESOURCE_SGPRS,
        SI_SGPR_VERTEX_BUFFERS_HI,
        SI_SGPR_BASE_VERTEX,
        SI_SGPR_START_INSTANCE,
        SI_SGPR_DRAWID,
        SI_SGPR_VS_STATE_BITS,
        SI_VS_NUM_USER_SGPR,
@@ -190,53 +188,49 @@ enum {
        GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K,
        GFX6_TCS_NUM_USER_SGPR,

        /* GFX9: Merged LS-HS (VS-TCS) only. */
        GFX9_SGPR_TCS_OFFCHIP_LAYOUT = SI_VS_NUM_USER_SGPR,
        GFX9_SGPR_TCS_OUT_OFFSETS,
        GFX9_SGPR_TCS_OUT_LAYOUT,
        GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K,
        GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K,
        GFX9_SGPR_unused_to_align_the_next_pointer,
-       GFX9_SGPR_TCS_CONST_BUFFERS,
-       GFX9_SGPR_TCS_CONST_BUFFERS_HI,
+       GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS,
+       GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS_HI,
        GFX9_SGPR_TCS_SAMPLERS,  /* images & sampler states interleaved */
        GFX9_SGPR_TCS_SAMPLERS_HI,
        GFX9_SGPR_TCS_IMAGES,
        GFX9_SGPR_TCS_IMAGES_HI,
-       GFX9_SGPR_TCS_SHADER_BUFFERS,
-       GFX9_SGPR_TCS_SHADER_BUFFERS_HI,
        GFX9_TCS_NUM_USER_SGPR,

        /* GFX9: Merged ES-GS (VS-GS or TES-GS). */
-       GFX9_SGPR_GS_CONST_BUFFERS = SI_VS_NUM_USER_SGPR,
-       GFX9_SGPR_GS_CONST_BUFFERS_HI,
+       GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS = SI_VS_NUM_USER_SGPR,
+       GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS_HI,
        GFX9_SGPR_GS_SAMPLERS,
        GFX9_SGPR_GS_SAMPLERS_HI,
        GFX9_SGPR_GS_IMAGES,
        GFX9_SGPR_GS_IMAGES_HI,
-       GFX9_SGPR_GS_SHADER_BUFFERS,
-       GFX9_SGPR_GS_SHADER_BUFFERS_HI,
        GFX9_GS_NUM_USER_SGPR,

        /* GS limits */
        GFX6_GS_NUM_USER_SGPR = SI_NUM_RESOURCE_SGPRS,
        SI_GSCOPY_NUM_USER_SGPR = SI_SGPR_RW_BUFFERS_HI + 1,

        /* PS only */
        SI_SGPR_ALPHA_REF       = SI_NUM_RESOURCE_SGPRS,
        SI_PS_NUM_USER_SGPR,
 };

 /* LLVM function parameter indices */
 enum {
-       SI_NUM_RESOURCE_PARAMS = 5,
+       SI_NUM_RESOURCE_PARAMS = 4,

        /* PS only parameters */
        SI_PARAM_ALPHA_REF = SI_NUM_RESOURCE_PARAMS,
        SI_PARAM_PRIM_MASK,
        SI_PARAM_PERSP_SAMPLE,
        SI_PARAM_PERSP_CENTER,
        SI_PARAM_PERSP_CENTROID,
        SI_PARAM_PERSP_PULL_MODEL,
        SI_PARAM_LINEAR_SAMPLE,
        SI_PARAM_LINEAR_CENTER,
diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h 
b/src/gallium/drivers/radeonsi/si_shader_internal.h
index 69e6dfc..9fd027d 100644
--- a/src/gallium/drivers/radeonsi/si_shader_internal.h
+++ b/src/gallium/drivers/radeonsi/si_shader_internal.h
@@ -102,24 +102,23 @@ struct si_shader_context {
        struct tgsi_array_info *temp_arrays;
        LLVMValueRef *temp_array_allocas;

        LLVMValueRef undef_alloca;

        LLVMValueRef main_fn;
        LLVMTypeRef return_type;

        /* Parameter indices for LLVMGetParam. */
        int param_rw_buffers;
-       int param_const_buffers;
+       int param_const_and_shader_buffers;
        int param_samplers;
        int param_images;
-       int param_shader_buffers;
        /* Common inputs for merged shaders. */
        int param_merged_wave_info;
        int param_merged_scratch_offset;
        /* API VS */
        int param_vertex_buffers;
        int param_base_vertex;
        int param_start_instance;
        int param_draw_id;
        int param_vertex_id;
        int param_rel_auto_id;
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c 
b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
index 13b4694..9c44cff 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
@@ -77,28 +77,33 @@ static LLVMValueRef get_buffer_size(

        return size;
 }

 static LLVMValueRef
 shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
                         const struct tgsi_full_src_register *reg)
 {
        LLVMValueRef index;
        LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_shader_buffers);
+                                            
ctx->param_const_and_shader_buffers);

-       if (!reg->Register.Indirect)
-               index = LLVMConstInt(ctx->i32, reg->Register.Index, 0);
-       else
+       if (!reg->Register.Indirect) {
+               index = LLVMConstInt(ctx->i32,
+                                    
si_get_shaderbuf_slot(reg->Register.Index), 0);
+       } else {
                index = si_get_bounded_indirect_index(ctx, &reg->Indirect,
                                                      reg->Register.Index,
                                                      SI_NUM_SHADER_BUFFERS);
+               index = LLVMBuildSub(ctx->gallivm.builder,
+                                    LLVMConstInt(ctx->i32, 
SI_NUM_SHADER_BUFFERS - 1, 0),
+                                    index, "");
+       }

        return ac_build_indexed_load_const(&ctx->ac, rsrc_ptr, index);
 }

 static bool tgsi_is_array_sampler(unsigned target)
 {
        return target == TGSI_TEXTURE_1D_ARRAY ||
               target == TGSI_TEXTURE_SHADOW1D_ARRAY ||
               target == TGSI_TEXTURE_2D_ARRAY ||
               target == TGSI_TEXTURE_SHADOW2D_ARRAY ||
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index 629d614..90d0972 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -187,25 +187,26 @@ enum {
  *
  *  0 - rw buffers
  *  1 - vertex const buffers
  *  2 - vertex shader buffers
  *   ...
  *  5 - fragment const buffers
  *   ...
  *  21 - compute const buffers
  *   ...
  */
-#define SI_SHADER_DESCS_CONST_BUFFERS  0
-#define SI_SHADER_DESCS_SHADER_BUFFERS 1
-#define SI_SHADER_DESCS_SAMPLERS       2
-#define SI_SHADER_DESCS_IMAGES         3
-#define SI_NUM_SHADER_DESCS            4
+enum {
+       SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS,
+       SI_SHADER_DESCS_SAMPLERS,
+       SI_SHADER_DESCS_IMAGES,
+       SI_NUM_SHADER_DESCS,
+};

 #define SI_DESCS_RW_BUFFERS            0
 #define SI_DESCS_FIRST_SHADER          1
 #define SI_DESCS_FIRST_COMPUTE         (SI_DESCS_FIRST_SHADER + \
                                         PIPE_SHADER_COMPUTE * 
SI_NUM_SHADER_DESCS)
 #define SI_NUM_DESCS                   (SI_DESCS_FIRST_SHADER + \
                                         SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)

 /* This represents descriptors in memory, such as buffer resources,
  * image resources, and sampler states.
@@ -244,21 +245,23 @@ struct si_descriptors {
 struct si_sampler_views {
        struct pipe_sampler_view        *views[SI_NUM_SAMPLERS];
        struct si_sampler_state         *sampler_states[SI_NUM_SAMPLERS];

        /* The i-th bit is set if that element is enabled (non-NULL resource). 
*/
        unsigned                        enabled_mask;
 };

 struct si_buffer_resources {
        enum radeon_bo_usage            shader_usage; /* READ, WRITE, or 
READWRITE */
+       enum radeon_bo_usage            shader_usage_constbuf;
        enum radeon_bo_priority         priority;
+       enum radeon_bo_priority         priority_constbuf;
        struct pipe_resource            **buffers; /* this has num_buffers 
elements */

        /* The i-th bit is set if that element is enabled (non-NULL resource). 
*/
        unsigned                        enabled_mask;
 };

 #define si_pm4_block_idx(member) \
        (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))

 #define si_pm4_state_changed(sctx, member) \
@@ -365,11 +368,23 @@ void si_trace_emit(struct si_context *sctx);

 static inline unsigned
 si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
 {
        if (stencil)
                return rtex->surface.u.legacy.stencil_tiling_index[level];
        else
                return rtex->surface.u.legacy.tiling_index[level];
 }

+static inline unsigned si_get_constbuf_slot(unsigned slot)
+{
+       /* Constant buffers are in slots [16..31], ascending */
+       return SI_NUM_SHADER_BUFFERS + slot;
+}
+
+static inline unsigned si_get_shaderbuf_slot(unsigned slot)
+{
+       /* shader buffers are in slots [15..0], descending */
+       return SI_NUM_SHADER_BUFFERS - 1 - slot;
+}
+
 #endif



--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to