On Mon, May 01, 2017 at 01:54:47PM -0700, Matt Turner wrote: > This will allow the validator to run on shader programs we find in the > GPU hang error state. > --- > src/intel/compiler/brw_eu_validate.c | 14 ++++++++++++++ > 1 file changed, 14 insertions(+) > > diff --git a/src/intel/compiler/brw_eu_validate.c > b/src/intel/compiler/brw_eu_validate.c > index 39363e4..38564a4 100644 > --- a/src/intel/compiler/brw_eu_validate.c > +++ b/src/intel/compiler/brw_eu_validate.c > @@ -1051,6 +1051,14 @@ brw_validate_instructions(const struct gen_device_info > *devinfo, > for (int src_offset = start_offset; src_offset < end_offset;) { > struct string error_msg = { .str = NULL, .len = 0 }; > const brw_inst *inst = assembly + src_offset; > + bool is_compact = brw_inst_cmpt_control(devinfo, inst);
Could be const. Either way: Reviewed-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > + brw_inst uncompacted; > + > + if (is_compact) { > + brw_compact_inst *compacted = (void *)inst; > + brw_uncompact_instruction(devinfo, &uncompacted, compacted); > + inst = &uncompacted; > + } > > if (is_unsupported_inst(devinfo, inst)) { > ERROR("Instruction not supported on this Gen"); > @@ -1067,6 +1075,12 @@ brw_validate_instructions(const struct gen_device_info > *devinfo, > } > valid = valid && error_msg.len == 0; > free(error_msg.str); > + > + if (is_compact) { > + src_offset += sizeof(brw_compact_inst); > + } else { > + src_offset += sizeof(brw_inst); > + } > } > > return valid; > -- > 2.10.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev