On 5 May 2017 at 10:43, Dave Airlie <airl...@gmail.com> wrote: > From: Dave Airlie <airl...@redhat.com> > > This isn't necessary yet but I'd like to use the range in > some future patches. > > Signed-off-by: Dave Airlie <airl...@redhat.com> > --- > src/amd/vulkan/radv_meta_blit2d.c | 2 ++ > src/amd/vulkan/radv_meta_buffer.c | 2 ++ > src/amd/vulkan/radv_meta_bufimage.c | 14 ++++++++++++++ > src/amd/vulkan/radv_meta_resolve_cs.c | 4 ++++ > src/amd/vulkan/radv_query.c | 2 ++ > 5 files changed, 24 insertions(+) > > diff --git a/src/amd/vulkan/radv_meta_blit2d.c > b/src/amd/vulkan/radv_meta_blit2d.c > index 10e20d2..ae759af 100644 > --- a/src/amd/vulkan/radv_meta_blit2d.c > +++ b/src/amd/vulkan/radv_meta_blit2d.c > @@ -488,6 +488,8 @@ build_nir_buffer_fetch(struct nir_builder *b, struct > radv_device *device, > sampler->data.binding = 0; > > nir_intrinsic_instr *width = nir_intrinsic_instr_create(b->shader, > nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(width, 0); > + nir_intrinsic_set_range(width, 4); > width->src[0] = nir_src_for_ssa(nir_imm_int(b, 0)); > width->num_components = 1; > nir_ssa_dest_init(&width->instr, &width->dest, 1, 32, "width"); > diff --git a/src/amd/vulkan/radv_meta_buffer.c > b/src/amd/vulkan/radv_meta_buffer.c > index 0bb926f..68de81e 100644 > --- a/src/amd/vulkan/radv_meta_buffer.c > +++ b/src/amd/vulkan/radv_meta_buffer.c > @@ -36,6 +36,8 @@ build_buffer_fill_shader(struct radv_device *dev) > nir_builder_instr_insert(&b, &dst_buf->instr); > > nir_intrinsic_instr *load = nir_intrinsic_instr_create(b.shader, > nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(load, 0); > + nir_intrinsic_set_range(load, 4); > load->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); > load->num_components = 1; > nir_ssa_dest_init(&load->instr, &load->dest, 1, 32, "fill_value"); > diff --git a/src/amd/vulkan/radv_meta_bufimage.c > b/src/amd/vulkan/radv_meta_bufimage.c > index 1d491ac..a40d4b4 100644 > --- a/src/amd/vulkan/radv_meta_bufimage.c > +++ b/src/amd/vulkan/radv_meta_bufimage.c > @@ -68,12 +68,16 @@ build_nir_itob_compute_shader(struct radv_device *dev) > > > nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, > nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(offset, 0); > + nir_intrinsic_set_range(offset, 12); > offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); > offset->num_components = 2; > nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset"); > nir_builder_instr_insert(&b, &offset->instr); > > nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, > nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(stride, 0); > + nir_intrinsic_set_range(stride, 12); > stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8)); > stride->num_components = 1; > nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride"); > @@ -264,12 +268,16 @@ build_nir_btoi_compute_shader(struct radv_device *dev) > nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, > block_size), invoc_id); > > nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, > nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(offset, 0); > + nir_intrinsic_set_range(offset, 12); > offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); > offset->num_components = 2; > nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset"); > nir_builder_instr_insert(&b, &offset->instr); > > nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, > nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(stride, 0); > + nir_intrinsic_set_range(stride, 12); > stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8)); > stride->num_components = 1; > nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride"); > @@ -460,12 +468,16 @@ build_nir_itoi_compute_shader(struct radv_device *dev) > nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, > block_size), invoc_id); > > nir_intrinsic_instr *src_offset = > nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(src_offset, 0); > + nir_intrinsic_set_range(src_offset, 16); > src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); > src_offset->num_components = 2; > nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, > "src_offset"); > nir_builder_instr_insert(&b, &src_offset->instr); > > nir_intrinsic_instr *dst_offset = > nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(dst_offset, 0); > + nir_intrinsic_set_range(dst_offset, 16); > dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8)); > dst_offset->num_components = 2; > nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 2, 32, > "dst_offset"); > @@ -642,6 +654,8 @@ build_nir_cleari_compute_shader(struct radv_device *dev) > nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, > block_size), invoc_id); > > nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, > nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(clear_val, 0); > + nir_intrinsic_set_range(clear_val, 16); > clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); > clear_val->num_components = 4; > nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 4, 32, > "clear_value"); > diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c > b/src/amd/vulkan/radv_meta_resolve_cs.c > index dc4a1bb..56523b8 100644 > --- a/src/amd/vulkan/radv_meta_resolve_cs.c > +++ b/src/amd/vulkan/radv_meta_resolve_cs.c > @@ -71,12 +71,16 @@ build_resolve_compute_shader(struct radv_device *dev, > bool is_integer, int sampl > nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, > block_size), invoc_id); > > nir_intrinsic_instr *src_offset = > nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(src_offset, 0); > + nir_intrinsic_set_range(src_offset, 16); > src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); > src_offset->num_components = 2; > nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, > "src_offset"); > nir_builder_instr_insert(&b, &src_offset->instr); > > nir_intrinsic_instr *dst_offset = > nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); > + nir_intrinsic_set_base(src_offset, 0); > + nir_intrinsic_set_range(src_offset, 16);
Oops one bug here, noticed it myself. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev