> On Apr 27, 2017, at 6:22 PM, Bruce Cherniak <bruce.chern...@intel.com> wrote: > > v2: Reword commit message to more closely adhere to community > guidelines. > > This patch moves msaa resolve down into core/StoreTiles where the > surface format conversion routines are available. The previous > "experimental" resolve was limited to 8-bit unsigned render targets. > > This fixes a number of piglit msaa tests by adding resolve support for > all the render target formats we support. > > MSAA is still disabled by default, but can be enabled with > "export SWR_MSAA_MAX_COUNT=4" (1,2,4,8,16 are options) > The default is 0, which is disabled. > > Because it fixes a number of piglit tests, I kindly request inclusion > into 17.1 stable.
Could you list the fixed piglit tests, wildcarding if necessary if the list is overly large? > cc: mesa-sta...@lists.freedesktop.org > --- > .../drivers/swr/rasterizer/memory/StoreTile.h | 75 +++++++++++++++++++++ > src/gallium/drivers/swr/swr_context.cpp | 77 +--------------------- > src/gallium/drivers/swr/swr_screen.cpp | 10 +-- > 3 files changed, 82 insertions(+), 80 deletions(-) > > diff --git a/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h > b/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h > index ffde574c03..12a5f3d8ce 100644 > --- a/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h > +++ b/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h > @@ -1133,6 +1133,64 @@ struct StoreRasterTile > } > } > } > + > + > ////////////////////////////////////////////////////////////////////////// > + /// @brief Resolves an 8x8 raster tile to the resolve destination > surface. > + /// @param pSrc - Pointer to raster tile. > + /// @param pDstSurface - Destination surface state > + /// @param x, y - Coordinates to raster tile. > + /// @param sampleOffset - Offset between adjacent multisamples > + INLINE static void Resolve( > + uint8_t *pSrc, > + SWR_SURFACE_STATE* pDstSurface, > + uint32_t x, uint32_t y, uint32_t sampleOffset, uint32_t > renderTargetArrayIndex) // (x, y) pixel coordinate to start of raster tile. > + { > + uint32_t lodWidth = std::max(pDstSurface->width >> pDstSurface->lod, > 1U); > + uint32_t lodHeight = std::max(pDstSurface->height >> > pDstSurface->lod, 1U); > + > + float oneOverNumSamples = 1.0f / pDstSurface->numSamples; > + > + // For each raster tile pixel (rx, ry) > + for (uint32_t ry = 0; ry < KNOB_TILE_Y_DIM; ++ry) > + { > + for (uint32_t rx = 0; rx < KNOB_TILE_X_DIM; ++rx) > + { > + // Perform bounds checking. > + if (((x + rx) < lodWidth) && > + ((y + ry) < lodHeight)) > + { > + // Sum across samples > + float resolveColor[4] = {0}; > + for (uint32_t sampleNum = 0; sampleNum < > pDstSurface->numSamples; sampleNum++) > + { > + float sampleColor[4] = {0}; > + uint8_t *pSampleSrc = pSrc + sampleOffset * > sampleNum; > + GetSwizzledSrcColor(pSampleSrc, rx, ry, sampleColor); > + resolveColor[0] += sampleColor[0]; > + resolveColor[1] += sampleColor[1]; > + resolveColor[2] += sampleColor[2]; > + resolveColor[3] += sampleColor[3]; > + } > + > + // Divide by numSamples to average > + resolveColor[0] *= oneOverNumSamples; > + resolveColor[1] *= oneOverNumSamples; > + resolveColor[2] *= oneOverNumSamples; > + resolveColor[3] *= oneOverNumSamples; > + > + // Use the resolve surface state > + SWR_SURFACE_STATE* pResolveSurface = > (SWR_SURFACE_STATE*)pDstSurface->pAuxBaseAddress; > + uint8_t *pDst = (uint8_t*)ComputeSurfaceAddress<false, > false>((x + rx), (y + ry), > + pResolveSurface->arrayIndex + > renderTargetArrayIndex, pResolveSurface->arrayIndex + renderTargetArrayIndex, > + 0, pResolveSurface->lod, pResolveSurface); > + { > + ConvertPixelFromFloat<DstFormat>(pDst, resolveColor); > + } > + } > + } > + } > + } > + > }; > > template<typename TTraits, SWR_FORMAT SrcFormat, SWR_FORMAT DstFormat> > @@ -2316,6 +2374,9 @@ struct StoreMacroTile > pfnStore[sampleNum] = (bForceGeneric || > KNOB_USE_GENERIC_STORETILE) ? StoreRasterTile<TTraits, SrcFormat, > DstFormat>::Store : OptStoreRasterTile<TTraits, SrcFormat, DstFormat>::Store; > } > > + // Save original for pSrcHotTile resolve. > + uint8_t *pResolveSrcHotTile = pSrcHotTile; > + > // Store each raster tile from the hot tile to the destination > surface. > for(uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += > KNOB_TILE_Y_DIM) > { > @@ -2328,6 +2389,20 @@ struct StoreMacroTile > } > } > } > + > + if (pDstSurface->pAuxBaseAddress) > + { > + uint32_t sampleOffset = KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * > (FormatTraits<SrcFormat>::bpp / 8); > + // Store each raster tile from the hot tile to the destination > surface. > + for(uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += > KNOB_TILE_Y_DIM) > + { > + for(uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += > KNOB_TILE_X_DIM) > + { > + StoreRasterTile<TTraits, SrcFormat, > DstFormat>::Resolve(pResolveSrcHotTile, pDstSurface, (x + col), (y + row), > sampleOffset, renderTargetArrayIndex); > + pResolveSrcHotTile += sampleOffset * > pDstSurface->numSamples; > + } > + } > + } > } > }; > > diff --git a/src/gallium/drivers/swr/swr_context.cpp > b/src/gallium/drivers/swr/swr_context.cpp > index aa5cca8e65..4b7a321e51 100644 > --- a/src/gallium/drivers/swr/swr_context.cpp > +++ b/src/gallium/drivers/swr/swr_context.cpp > @@ -267,65 +267,6 @@ swr_resource_copy(struct pipe_context *pipe, > } > > > -/* XXX: This resolve is incomplete and suboptimal. It will be removed once > the > - * pipelined resolve blit works. */ > -void > -swr_do_msaa_resolve(struct pipe_resource *src_resource, > - struct pipe_resource *dst_resource) > -{ > - /* This is a pretty dumb inline resolve. It only supports 8-bit formats > - * (ex RGBA8/BGRA8) - which are most common display formats anyway. > - */ > - > - /* quick check for 8-bit and number of components */ > - uint8_t bits_per_component = > - util_format_get_component_bits(src_resource->format, > - UTIL_FORMAT_COLORSPACE_RGB, 0); > - > - /* Unsupported resolve format */ > - assert(src_resource->format == dst_resource->format); > - assert(bits_per_component == 8); > - if ((src_resource->format != dst_resource->format) || > - (bits_per_component != 8)) { > - return; > - } > - > - uint8_t src_num_comps = > util_format_get_nr_components(src_resource->format); > - > - SWR_SURFACE_STATE *src_surface = &swr_resource(src_resource)->swr; > - SWR_SURFACE_STATE *dst_surface = &swr_resource(dst_resource)->swr; > - > - uint32_t *src, *dst, offset; > - uint32_t num_samples = src_surface->numSamples; > - float recip_num_samples = 1.0f / num_samples; > - for (uint32_t y = 0; y < src_surface->height; y++) { > - for (uint32_t x = 0; x < src_surface->width; x++) { > - float r = 0.0f; > - float g = 0.0f; > - float b = 0.0f; > - float a = 0.0f; > - for (uint32_t sampleNum = 0; sampleNum < num_samples; sampleNum++) > { > - offset = ComputeSurfaceOffset<false>(x, y, 0, 0, sampleNum, 0, > src_surface); > - src = (uint32_t *) src_surface->pBaseAddress + > offset/src_num_comps; > - const uint32_t sample = *src; > - r += (float)((sample >> 24) & 0xff) / 255.0f * recip_num_samples; > - g += (float)((sample >> 16) & 0xff) / 255.0f * recip_num_samples; > - b += (float)((sample >> 8) & 0xff) / 255.0f * recip_num_samples; > - a += (float)((sample ) & 0xff) / 255.0f * recip_num_samples; > - } > - uint32_t result = 0; > - result = ((uint8_t)(r * 255.0f) & 0xff) << 24; > - result |= ((uint8_t)(g * 255.0f) & 0xff) << 16; > - result |= ((uint8_t)(b * 255.0f) & 0xff) << 8; > - result |= ((uint8_t)(a * 255.0f) & 0xff); > - offset = ComputeSurfaceOffset<false>(x, y, 0, 0, 0, 0, src_surface); > - dst = (uint32_t *) dst_surface->pBaseAddress + offset/src_num_comps; > - *dst = result; > - } > - } > -} > - > - > static void > swr_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info) > { > @@ -342,28 +283,14 @@ swr_blit(struct pipe_context *pipe, const struct > pipe_blit_info *blit_info) > debug_printf("swr_blit: color resolve : %d -> %d\n", > info.src.resource->nr_samples, info.dst.resource->nr_samples); > > - /* Because the resolve is being done inline (not pipelined), > - * resources need to be stored out of hottiles and the pipeline empty. > - * > - * Resources are marked unused following fence finish because all > - * pipeline operations are complete. Validation of the blit will mark > - * them are read/write again. > - */ > + /* Resolve is done as part of the surface store. */ > swr_store_dirty_resource(pipe, info.src.resource, SWR_TILE_RESOLVED); > - swr_store_dirty_resource(pipe, info.dst.resource, SWR_TILE_RESOLVED); > - swr_fence_finish(pipe->screen, NULL, > swr_screen(pipe->screen)->flush_fence, 0); > - swr_resource_unused(info.src.resource); > - swr_resource_unused(info.dst.resource); > > struct pipe_resource *src_resource = info.src.resource; > struct pipe_resource *resolve_target = > swr_resource(src_resource)->resolve_target; > > - /* Inline resolve samples into resolve target resource, then continue > - * the blit. */ > - swr_do_msaa_resolve(src_resource, resolve_target); > - > - /* The resolve target becomes the new source for the blit. */ > + /* The resolve target becomes the new source for the blit. */ > info.src.resource = resolve_target; > } > > diff --git a/src/gallium/drivers/swr/swr_screen.cpp > b/src/gallium/drivers/swr/swr_screen.cpp > index 04e613745a..5a36d0211a 100644 > --- a/src/gallium/drivers/swr/swr_screen.cpp > +++ b/src/gallium/drivers/swr/swr_screen.cpp > @@ -891,6 +891,10 @@ swr_create_resolve_resource(struct pipe_screen *_screen, > > /* Attach it to the multisample resource */ > msaa_res->resolve_target = alt; > + > + /* Hang resolve surface state off the multisample surface state to so > + * StoreTiles knows where to resolve the surface. */ > + msaa_res->swr.pAuxBaseAddress = (uint8_t *)&swr_resource(alt)->swr; Not a big fan of this, and that field should probably be renamed at some point, but for ok for now. > } > > return true; /* success */ > @@ -1009,14 +1013,10 @@ swr_flush_frontbuffer(struct pipe_screen *p_screen, > SwrEndFrame(swr_context(pipe)->swrContext); > } > > - /* Multisample surfaces need to be resolved before present */ > + /* Multisample resolved into resolve_target at flush with store_resouce */ resouce -> resource > if (pipe && spr->swr.numSamples > 1) { > struct pipe_resource *resolve_target = spr->resolve_target; > > - /* Do an inline surface resolve into the resolve target resource > - * XXX: This works, just not optimal. Work on using a pipelined blit. > */ > - swr_do_msaa_resolve(resource, resolve_target); > - > /* Once resolved, copy into display target */ > SWR_SURFACE_STATE *resolve = &swr_resource(resolve_target)->swr; > > -- > 2.11.0 > > _______________________________________________ > mesa-stable mailing list > mesa-sta...@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-stable _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev