From: Ian Romanick <ian.d.roman...@intel.com> glext.h doesn't have GL_MIN_PROGRAM_TEXEL_OFFSET_EXT or GL_MAX_PROGRAM_TEXEL_OFFSET_EXT. Using them in the XML causes code to be generated for the xserver that won't compile. Use the names that exist instead.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/mapi/glapi/gen/EXT_gpu_shader4.xml | 9 +++++++-- 1 files changed, 7 insertions(+), 2 deletions(-) diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml index 7a8944e..bf2f6a3 100644 --- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml @@ -31,10 +31,15 @@ <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT" value="0x8DD6"/> <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT" value="0x8DD7"/> <enum name="UNSIGNED_INT_SAMPLER_BUFFER_EXT" value="0x8DD8"/> - <enum name="MIN_PROGRAM_TEXEL_OFFSET_EXT" value="0x8904"> + + <!-- There is no MIN_PROGRAM_TEXEL_OFFSET_EXT in glext.h. There is + MIN_PROGRAM_TEXEL_OFFSET_NV and MIN_PROGRAM_TEXEL_OFFSET (OpenGL + 3.0). Same goes for MAX_PROGRAM_TEXEL_OFFSET_EXT. + --> + <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"> <size name="Get" mode="get"/> </enum> - <enum name="MAX_PROGRAM_TEXEL_OFFSET_EXT" value="0x8905"> + <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"> <size name="Get" mode="get"/> </enum> -- 1.7.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev