These can operate on MEMORY[], in addition to BUFFER[] and IMAGE[] Signed-off-by: Rob Clark <robdcl...@gmail.com> --- src/gallium/docs/source/tgsi.rst | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index 05b06ce..2da2bb6 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -2553,6 +2553,8 @@ after lookup. Resource Access Opcodes ^^^^^^^^^^^^^^^^^^^^^^^ +For these opcodes, the resource can be a BUFFER, IMAGE, or MEMORY. + .. opcode:: LOAD - Fetch data from a shader buffer or image Syntax: ``LOAD dst, resource, address`` @@ -2704,8 +2706,8 @@ These opcodes provide atomic variants of some common arithmetic and logical operations. In this context atomicity means that another concurrent memory access operation that affects the same memory location is guaranteed to be performed strictly before or after the -entire execution of the atomic operation. The resource may be a buffer -or an image. In the case of an image, the offset works the same as for +entire execution of the atomic operation. The resource may be a BUFFER, +IMAGE, or MEMORY. In the case of an image, the offset works the same as for ``LOAD`` and ``STORE``, specified above. These atomic operations may only be used with 32-bit integer image formats. -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev