On 12/04/17 19:49, Samuel Pitoiset wrote:
On 04/12/2017 02:04 AM, Timothy Arceri wrote:
On 12/04/17 02:48, Samuel Pitoiset wrote:
At this point, there is enough information to take the decision
to replace a sampler/image type by the corresponding bindless one.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
src/compiler/glsl/ast.h | 10 ++++-
src/compiler/glsl/ast_to_hir.cpp | 93
++++++++++++++++++++++++++++++++++++++--
2 files changed, 98 insertions(+), 5 deletions(-)
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 9327e03979..2a2dd4bcd9 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -894,8 +894,14 @@ public:
}
const struct glsl_type *glsl_type(const char **name,
- struct _mesa_glsl_parse_state *state)
- const;
+ struct _mesa_glsl_parse_state
*state,
+ bool is_interface_block =
false) const;
+
+ bool is_temporary_storage() const;
+
+ bool is_bindless_type(const struct glsl_type *type,
+ struct _mesa_glsl_parse_state *state,
+ bool is_interface_block) const;
ast_type_qualifier qualifier;
ast_type_specifier *specifier;
diff --git a/src/compiler/glsl/ast_to_hir.cpp
b/src/compiler/glsl/ast_to_hir.cpp
index 5043d6a574..4a0f3fe315 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -2646,9 +2646,96 @@ select_gles_precision(unsigned qual_precision,
const glsl_type *
ast_fully_specified_type::glsl_type(const char **name,
- struct _mesa_glsl_parse_state
*state) const
+ struct _mesa_glsl_parse_state
*state,
+ bool is_interface_block) const
{
- return this->specifier->glsl_type(name, state);
+ const struct glsl_type *type;
+
+ type = this->specifier->glsl_type(name, state);
+ if (!type)
+ return NULL;
+
+ /* Bindless sampler/image types are replaced on-the-fly if needed as
+ * specified by ARB_bindless_texture. */
+ if (state->has_bindless()) {
Can we simplify this to:
if (state->has_bindless() &&
is_bindless_type(type, state, is_interface_block)) {
And drop the two calls below. By now we should have already thrown an
error if the bindless qualifiers were not applied to an image/sampler
right?
Yes, this can be simplied to:
if (state->has_bindless() &&
is_bindless_type(type, state, is_interface_block)) {
if (type->is_sampler())
type = get_sampler_instance(...);
if (type->is_image())
type = get_image_instance(...);
}
But, we need to check if the type is sampler or image because of the
global layout qualifier.
Yep, that's what I meant. Thanks :)
+ if (type->is_sampler()) {
+ if (is_bindless_type(type, state, is_interface_block)) {
+ type = glsl_type::get_sampler_instance(
+ (glsl_sampler_dim)type->sampler_dimensionality,
+ type->sampler_shadow,
+ type->sampler_array,
+ (glsl_base_type)type->sampled_type,
+ true);
+ }
+ }
+ if (type->is_image()) {
+ if (is_bindless_type(type, state, is_interface_block)) {
+ type = glsl_type::get_image_instance(
+ (glsl_sampler_dim)type->sampler_dimensionality,
+ type->sampler_array,
+ (glsl_base_type)type->sampled_type,
+ true);
+ }
+ }
+ }
+
+ return type;
+}
+
+bool
+ast_fully_specified_type::is_temporary_storage() const
+{
+ return (!qualifier.flags.q.in &&
+ !qualifier.flags.q.out &&
+ !qualifier.flags.q.attribute &&
+ !qualifier.flags.q.varying &&
+ !qualifier.flags.q.uniform &&
+ !qualifier.flags.q.buffer &&
+ !qualifier.flags.q.shared_storage);
+}
Just noticed, this should be moved to
ast_type_qualifier::is_temporary_storage().
Will do in a separate patch just before this one.
Cool. I was going to ask about this but seem to have missed it.
+
+bool
+ast_fully_specified_type::is_bindless_type(const struct glsl_type
*type,
+ struct
_mesa_glsl_parse_state *state,
+ bool is_interface_block)
const
+{
+ /* The bindless_sampler (and respectively bindless_image) layout
qualifiers
+ * can be set as local scope, as well as at global scope. */
+ if (qualifier.flags.q.bindless_sampler ||
+ qualifier.flags.q.bindless_image ||
+ state->bindless_sampler_specified ||
+ state->bindless_image_specified)
+ return true;
+
+ /* The ARB_bindless_texture spec says:
+ *
+ * "Modify Section 4.3.7, Interface Blocks, p. 38"
+ *
+ * "(remove the following bullet from the last list on p. 39,
thereby
+ * permitting sampler types in interface blocks; image types are
also
+ * permitted in blocks by this extension)"
+ *
+ * * sampler types are not allowed
+ */
+ if (is_interface_block)
+ return true;
+
+ /* The ARB_bindless_texture spec says:
+ *
+ * "Replace Section 4.1.7 (Samplers), p. 25"
+ *
+ * "Samplers may be declared as shader inputs and outputs, as
uniform
+ * variables, as temporary variables, and as function parameters"
+ *
+ * "Replace Section 4.1.X, (Images)"
+ *
+ * "Images may be declared as shader inputs and outputs, as uniform
+ * variables, as temporary variables, and as function parameters."
+ */
+ if (qualifier.flags.q.in || qualifier.flags.q.out ||
is_temporary_storage())
+ return true;
+
+ return false;
}
/**
@@ -6844,7 +6931,7 @@
ast_process_struct_or_iface_block_members(exec_list *instructions,
"embedded structure declarations are not
allowed");
const glsl_type *decl_type =
- decl_list->type->glsl_type(& type_name, state);
+ decl_list->type->glsl_type(& type_name, state, is_interface);
This looks like it should be a separate change?
Okay, I can put this into a separate patch before this one as well.
Cool. I just wasn't sure if this was a general fix, or if it was
specific to bindless somehow. A separate patch with a description would
solve that. Thanks.
const struct ast_type_qualifier *const qual =
&decl_list->type->qualifier;
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