From: Nicolai Hähnle <nicolai.haeh...@amd.com>

radeonsi added stricter checking for correct swizzles in debug builds.

Reported-by: Michel Dänzer <michel.daen...@amd.com>
Fixes: 4cf29427770f ("radeonsi: support 64-bit system values")
---
 src/gallium/auxiliary/util/u_simple_shaders.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c 
b/src/gallium/auxiliary/util/u_simple_shaders.c
index 7342b3d..613ec4a 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -112,21 +112,21 @@ void *util_make_layered_clear_vertex_shader(struct 
pipe_context *pipe)
          "VERT\n"
          "DCL IN[0]\n"
          "DCL IN[1]\n"
          "DCL SV[0], INSTANCEID\n"
          "DCL OUT[0], POSITION\n"
          "DCL OUT[1], GENERIC[0]\n"
          "DCL OUT[2], LAYER\n"
 
          "MOV OUT[0], IN[0]\n"
          "MOV OUT[1], IN[1]\n"
-         "MOV OUT[2], SV[0]\n"
+         "MOV OUT[2].x, SV[0].xxxx\n"
          "END\n";
    struct tgsi_token tokens[1000];
    struct pipe_shader_state state;
 
    if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
       assert(0);
       return NULL;
    }
    pipe_shader_state_from_tgsi(&state, tokens);
    return pipe->create_vs_state(pipe, &state);
-- 
2.9.3

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