https://bugs.freedesktop.org/show_bug.cgi?id=100609
Bug ID: 100609
Summary: glGetFramebufferAttachmentParameteriv() returns
GL_INVALID_ENUM when getting attachment size from back
buffer
Product: Mesa
Version: 17.0
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev@lists.freedesktop.org
Reporter: nfx...@gmail.com
QA Contact: mesa-dev@lists.freedesktop.org
I'm doing this to determine the default framebuffer depth in "generic" GL code
that can't access GLX or EGL:
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK_LEFT,
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, &depth_g);
This would be in OpenGL 3 (not sure which versions exactly, probably 3.0 and
3.3 at least).
Mesa causes a GL_INVALID_ENUM error, while nVidia binary drivers accept this
and return the expected value.
The GL 3 spec is not entirely clear on this, but there seems to be nothing that
disallows using glGetFramebufferAttachmentParameteriv() like this. Some other
GL implementations also seem to support it. So I would tend towards considering
this a Mesa bug, but of course I'm not sure.
I think this has been happening at least with Mesa 11, up to at least 17.0.2.
The above snippet is simplified from:
https://github.com/mpv-player/mpv/blob/master/video/out/opengl/utils.c#L1282
mpv itself might serve as use-case, although current releases use an older
version of this code.
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