On Wed, Apr 5, 2017 at 11:04 PM, Jason Ekstrand <ja...@jlekstrand.net>
wrote:

> Before, we were just looking at whether or not the user wanted us to
> wait and waiting on the BO.  Some clients, such as the Serious engine,
> use a single query pool for hundreds of individual query results where
> the writes for those queries may be split across several command
> buffers.  In this scenario, the individual query we're looking for may
> become available long before the BO is idle so waiting on the query pool
> BO to be finished is wasteful. This commit makes us instead busy-loop on
> each query until it's available.
>
> This significantly reduces pipeline bubbles and improves performance of
> The Talos Principle on medium settings (where the GPU isn't overloaded
> with drawing) by around 20% on my SkyLake gt4.
>

Skylake GT2 running Talos, medium settings, some scene of my choice:
before: 32fps
after: 36fps
GL: 38fps
Tested-by: Grazvydas Ignotas <nota...@gmail.com>
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