On Tue, Apr 4, 2017 at 6:28 AM, Emil Velikov <emil.l.veli...@gmail.com> wrote: > On 4 April 2017 at 10:00, Thomas Hellstrom <thellst...@vmware.com> wrote: >> On 04/03/2017 11:09 PM, Rob Clark wrote: >>> On Mon, Apr 3, 2017 at 4:57 PM, Rob Clark <robdcl...@gmail.com> wrote: >>>> On Mon, Apr 3, 2017 at 4:06 PM, Thomas Hellstrom <thellst...@vmware.com> >>>> wrote: >>>>> On 04/03/2017 07:33 PM, Thomas Hellstrom wrote: >>>>>> On 04/03/2017 07:13 PM, Rob Clark wrote: >>>>>>> On Mon, Apr 3, 2017 at 12:56 PM, Thomas Hellstrom >>>>>>> <thellst...@vmware.com> wrote: >>>>>>>> Hi, Rob, >>>>>>>> >>>>>>>> On 03/24/2017 10:21 PM, Rob Clark wrote: >>>>>>>>> It's kinda sad that (a) we don't have debug_backtrace support on !X86 >>>>>>>>> and that (b) we re-invent our own crude backtrace support in the first >>>>>>>>> place. If available, use libunwind instead. The backtrace format is >>>>>>>>> based on what xserver and weston use, since it is nice not to have to >>>>>>>>> figure out a different format. >>>>>>>>> >>>>>>>>> Signed-off-by: Rob Clark <robdcl...@gmail.com> >>>>>>>> Did you consider glibc "backtrace()", I think it's also available on >>>>>>>> ARM... >>>>>>> I had not.. although xserver and weston are already using libunwind. >>>>>>> I'm not sure about portability of libunwind to other libc >>>>>>> implementations (but I guess it is at least not worse than using a >>>>>>> glibc specific API). >>>>>>> >>>>>>> I suppose we could always add a fallback to backtrace(). >>>>>>> >>>>> Hmm. This commit (bisected) appears to break svga/vmwgfx in DEBUG mode: >>>>> >>>>> *** Error in `glxgears': malloc(): memory corruption: 0x00000000025c09c0 >>>>> *** >>>>> Aborted (core dumped) >>>>> >>>>> The svga linux winsys makes extensive use of the backtrace functionality >>>>> using u_debug_flush.c >>>> ok, I can reproduce.. hopefully patch following shortly.. >>>> >>> So, I found one other minor issue, but the big problem is >>> debug_stack_frame size difference, because u_debug_flush.c doesn't >>> #include config.h.. adding: >>> >>> #ifdef HAVE_CONFIG_H >>> #include <config.h> >>> #endif >> Hmm, >> >> Actually it seems we don't have a config.h, but rather -DHAVE_LIBUNWIND >> is included in the compile command. > > That's correct. HAVE_CONFIG_H is never defined and the only config.h > file we have is completely unrelated. Thus I'm not sure how the above > ifdef hunk helped anyone. >
hmm.. odd.. unless touching the .h file somehow triggered something to recompile? That was definitely the last change I made before it stopped crashing. But possibly something got out of whack with timestamps or something on my end. BR, -R _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev