On 25/03/17 02:49, Brian Paul wrote:
Hi Timothy,
Some late comments below.
On 03/23/2017 06:28 PM, Timothy Arceri wrote:
Module: Mesa
Branch: master
Commit: adced4a2f9d017ae126a438f97eb305fa0ca3bd0
URL:
https://urldefense.proofpoint.com/v2/url?u=http-3A__cgit.freedesktop.org_mesa_mesa_commit_-3Fid-3Dadced4a2f9d017ae126a438f97eb305fa0ca3bd0&d=DwIGaQ&c=uilaK90D4TOVoH58JNXRgQ&r=Ie7_encNUsqxbSRbqbNgofw0ITcfE8JKfaUjIQhncGA&m=euA0jTcoAmQ2Zvy_d-Fv7gEc7REbDj19MbIRrYVfXoc&s=RM6-RjO08ktuyTV6AhhjU7t-LGPw-SgL78pFH2QXiQs&e=
Author: Timothy Arceri <tarc...@itsqueeze.com>
Date: Thu Mar 23 17:19:36 2017 +1100
mesa/marshal: add custom BufferData/BufferSubData marshalling
GL_AMD_pinned_memory requires memory to be aligned correctly, so
we skip marshalling in this case. Also copying the data defeats
the purpose of EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD.
Fixes GL_AMD_pinned_memory piglit tests when glthread is enabled.
Acked-by: Edward O'Callaghan <funfunc...@folklore1984.net>
---
src/mapi/glapi/gen/gl_API.xml | 4 +-
src/mesa/main/marshal.c | 125
++++++++++++++++++++++++++++++++++++++++++
src/mesa/main/marshal.h | 18 ++++++
3 files changed, 145 insertions(+), 2 deletions(-)
diff --git a/src/mapi/glapi/gen/gl_API.xml
b/src/mapi/glapi/gen/gl_API.xml
index c1f0f8fe92..dfaeaafa03 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -5033,7 +5033,7 @@
<glx ignore="true"/>
</function>
- <function name="BufferData" es1="1.1" es2="2.0">
+ <function name="BufferData" es1="1.1" es2="2.0" marshal="custom">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr" counter="true"/>
<param name="data" type="const GLvoid *" count="size"
img_null_flag="true"/>
@@ -5041,7 +5041,7 @@
<glx ignore="true"/>
</function>
- <function name="BufferSubData" es1="1.1" es2="2.0">
+ <function name="BufferSubData" es1="1.1" es2="2.0" marshal="custom">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr" counter="true"/>
diff --git a/src/mesa/main/marshal.c b/src/mesa/main/marshal.c
index f8cad30e20..cdc7fed8a5 100644
--- a/src/mesa/main/marshal.c
+++ b/src/mesa/main/marshal.c
@@ -259,4 +259,129 @@ _mesa_marshal_BindBuffer(GLenum target, GLuint
buffer)
}
}
+/* BufferData: marshalled asynchronously */
+struct marshal_cmd_BufferData
+{
+ struct marshal_cmd_base cmd_base;
+ GLenum target;
+ GLsizeiptr size;
+ GLenum usage;
+ bool data_null; /* If set, no data follows for "data" */
+ /* Next size bytes are GLvoid data[size] */
+};
+
+void
+_mesa_unmarshal_BufferData(struct gl_context *ctx,
+ const struct marshal_cmd_BufferData *cmd)
+{
+ const GLenum target = cmd->target;
+ const GLsizeiptr size = cmd->size;
+ const GLenum usage = cmd->usage;
+ const char *variable_data = (const char *) (cmd + 1);
+ const GLvoid *data = (const GLvoid *) variable_data;
+
+ if (cmd->data_null)
+ data = NULL;
+ else
+ variable_data += size;
I don't understand why this var is incremented if it's never used again.
+
+ CALL_BufferData(ctx->CurrentServerDispatch, (target, size, data,
usage));
+}
+
+void GLAPIENTRY
+_mesa_marshal_BufferData(GLenum target, GLsizeiptr size, const GLvoid
* data,
+ GLenum usage)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ size_t cmd_size =
+ sizeof(struct marshal_cmd_BufferData) + (data ? size : 0);
+ debug_print_marshal("BufferData");
+
+ if (unlikely(size < 0)) {
+ _mesa_glthread_finish(ctx);
+ _mesa_error(ctx, GL_INVALID_VALUE, "BufferData(size < 0)");
+ return;
+ }
+
+ if (target != GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD &&
+ cmd_size <= MARSHAL_MAX_CMD_SIZE) {
+ struct marshal_cmd_BufferData *cmd =
+ _mesa_glthread_allocate_command(ctx, DISPATCH_CMD_BufferData,
+ cmd_size);
+
+ cmd->target = target;
+ cmd->size = size;
+ cmd->usage = usage;
+ char *variable_data = (char *) (cmd + 1);
+ cmd->data_null = !data;
+ if (!cmd->data_null) {
+ memcpy(variable_data, data, size);
+ variable_data += size;
Same here.
+ }
+ _mesa_post_marshal_hook(ctx);
+ } else {
+ _mesa_glthread_finish(ctx);
+ CALL_BufferData(ctx->CurrentServerDispatch,
+ (target, size, data, usage));
+ }
+}
+
+/* BufferSubData: marshalled asynchronously */
+struct marshal_cmd_BufferSubData
+{
+ struct marshal_cmd_base cmd_base;
+ GLenum target;
+ GLintptr offset;
+ GLsizeiptr size;
+ /* Next size bytes are GLvoid data[size] */
+};
+
+void
+_mesa_unmarshal_BufferSubData(struct gl_context *ctx,
+ const struct marshal_cmd_BufferSubData
*cmd)
+{
+ const GLenum target = cmd->target;
+ const GLintptr offset = cmd->offset;
+ const GLsizeiptr size = cmd->size;
+ const char *variable_data = (const char *) (cmd + 1);
+ const GLvoid *data = (const GLvoid *) variable_data;
+
+ variable_data += size;
And here, and below.
This code is mostly a copy from the generated code, which adds these for
some reason (possibly a bug in generation, but it may be used by other
functions and just excess here).
I'm going to post a patch which simplifies some of this code...
Thanks, will review. Sorry for the trouble, I noticed these while
writing the patch but forgot to remove them.
-Brian
+ CALL_BufferSubData(ctx->CurrentServerDispatch,
+ (target, offset, size, data));
+}
+
+void GLAPIENTRY
+_mesa_marshal_BufferSubData(GLenum target, GLintptr offset,
GLsizeiptr size,
+ const GLvoid * data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ size_t cmd_size = sizeof(struct marshal_cmd_BufferSubData) + size;
+
+ debug_print_marshal("BufferSubData");
+ if (unlikely(size < 0)) {
+ _mesa_glthread_finish(ctx);
+ _mesa_error(ctx, GL_INVALID_VALUE, "BufferSubData(size < 0)");
+ return;
+ }
+
+ if (target != GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD &&
+ cmd_size <= MARSHAL_MAX_CMD_SIZE) {
+ struct marshal_cmd_BufferSubData *cmd =
+ _mesa_glthread_allocate_command(ctx,
DISPATCH_CMD_BufferSubData,
+ cmd_size);
+ cmd->target = target;
+ cmd->offset = offset;
+ cmd->size = size;
+ char *variable_data = (char *) (cmd + 1);
+ memcpy(variable_data, data, size);
+ variable_data += size;
+ _mesa_post_marshal_hook(ctx);
+ } else {
+ _mesa_glthread_finish(ctx);
+ CALL_BufferSubData(ctx->CurrentServerDispatch,
+ (target, offset, size, data));
+ }
+}
+
#endif
diff --git a/src/mesa/main/marshal.h b/src/mesa/main/marshal.h
index 1b4fd51505..4e9a6653b4 100644
--- a/src/mesa/main/marshal.h
+++ b/src/mesa/main/marshal.h
@@ -187,6 +187,8 @@ _mesa_glthread_is_compat_bind_vertex_array(const
struct gl_context *ctx)
struct marshal_cmd_ShaderSource;
struct marshal_cmd_Flush;
struct marshal_cmd_BindBuffer;
+struct marshal_cmd_BufferData;
+struct marshal_cmd_BufferSubData;
void GLAPIENTRY
_mesa_marshal_ShaderSource(GLuint shader, GLsizei count,
@@ -210,4 +212,20 @@ void
_mesa_unmarshal_BindBuffer(struct gl_context *ctx,
const struct marshal_cmd_BindBuffer *cmd);
+void
+_mesa_unmarshal_BufferData(struct gl_context *ctx,
+ const struct marshal_cmd_BufferData *cmd);
+
+void GLAPIENTRY
+_mesa_marshal_BufferData(GLenum target, GLsizeiptr size, const GLvoid
* data,
+ GLenum usage);
+
+void
+_mesa_unmarshal_BufferSubData(struct gl_context *ctx,
+ const struct marshal_cmd_BufferSubData
*cmd);
+
+void GLAPIENTRY
+_mesa_marshal_BufferSubData(GLenum target, GLintptr offset,
GLsizeiptr size,
+ const GLvoid * data);
+
#endif /* MARSHAL_H */
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