On Sun, 27 Nov 2011 19:27:16 +0000, Dave Airlie <airl...@gmail.com> wrote:
> From: Dave Airlie <airl...@redhat.com>
> 
> This just adds the texstorage and format handling for ARB_texture_rgb10_a2ui

Looking at places that GL_RGBA32UI is mentioned, it seems like we also
need a case for this extension in fbobject.c:_mesa_base_fbo_format().

Looks like teximage.c:get_sized_format_info() doesn't want it because
that list is supposed to just be table 3.21 of the GL 3.3 spec for
glTexBuffer() (so it explicitly doesn't include this format).

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