Otherwise for apps that don't seed the regular rand() we will always remove old cache entries from the same dirs.
V2: assume bits returned by rand are independent uniformly distributed bits and grab our hex value without taking the modulus of the whole value, this also fixes a bug where 'f' was always missing. --- src/util/disk_cache.c | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c index f2d67c9..f8677e3 100644 --- a/src/util/disk_cache.c +++ b/src/util/disk_cache.c @@ -34,20 +34,21 @@ #include <sys/statvfs.h> #include <sys/mman.h> #include <unistd.h> #include <fcntl.h> #include <pwd.h> #include <errno.h> #include <dirent.h> #include "zlib.h" #include "util/crc32.h" +#include "util/rand_xor.h" #include "util/u_atomic.h" #include "util/u_queue.h" #include "util/mesa-sha1.h" #include "util/ralloc.h" #include "main/errors.h" #include "util/macros.h" #include "disk_cache.h" /* Number of bits to mask off from a cache key to get an index. */ @@ -59,20 +60,23 @@ /* The number of keys that can be stored in the index. */ #define CACHE_INDEX_MAX_KEYS (1 << CACHE_INDEX_KEY_BITS) struct disk_cache { /* The path to the cache directory. */ char *path; /* Thread queue for compressing and writing cache entries to disk */ struct util_queue cache_queue; + /* Seed for rand, which is used to pick a random directory */ + uint64_t seed_xorshift128plus[2]; + /* A pointer to the mmapped index file within the cache directory. */ uint8_t *index_mmap; size_t index_mmap_size; /* Pointer to total size of all objects in cache (within index_mmap) */ uint64_t *size; /* Pointer to stored keys, (within index_mmap). */ uint8_t *stored_keys; @@ -354,20 +358,23 @@ disk_cache_create(const char *gpu_name, const char *timestamp) cache->max_size = max_size; /* A limit of 32 jobs was choosen as observations of Deus Ex start-up times * showed that we reached at most 11 jobs on an Intel i5-6400 CPU@2.70GHz * (a fairly modest desktop CPU). 1 thread was chosen because we don't * really care about getting things to disk quickly just that it's not * blocking other tasks. */ util_queue_init(&cache->cache_queue, "disk_cache", 32, 1); + /* Seed our rand function */ + s_rand_xorshift128plus(cache->seed_xorshift128plus, true); + ralloc_free(local); return cache; fail: if (fd != -1) close(fd); if (cache) ralloc_free(cache); ralloc_free(local); @@ -559,37 +566,32 @@ is_two_character_sub_directory(const char *path, const struct stat *sb, /* If dir only contains '.' and '..' it must be empty */ if (subdir_entries <= 2) return false; return true; } static void evict_lru_item(struct disk_cache *cache) { - const char hex[] = "0123456789abcde"; char *dir_path; - int a, b; - size_t size; /* With a reasonably-sized, full cache, (and with keys generated * from a cryptographic hash), we can choose two random hex digits * and reasonably expect the directory to exist with a file in it. * Provides pseudo-LRU eviction to reduce checking all cache files. */ - a = rand() % 16; - b = rand() % 16; - - if (asprintf(&dir_path, "%s/%c%c", cache->path, hex[a], hex[b]) < 0) + uint64_t rand64 = rand_xorshift128plus(cache->seed_xorshift128plus); + if (asprintf(&dir_path, "%s/%02" PRIx64 , cache->path, rand64 & 0xff) < 0) return; - size = unlink_lru_file_from_directory(dir_path); + size_t size = unlink_lru_file_from_directory(dir_path); free(dir_path); if (size) { p_atomic_add(cache->size, - (uint64_t)size); return; } /* In the case where the random choice of directory didn't find * something, we choose the least recently accessed from the -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev