On Wed, Nov 23, 2011 at 08:25:59AM -0700, Brian Paul wrote: > On 11/23/2011 02:26 AM, Yuanhan Liu wrote: > >According opengl spec 4.2.pdf table 6.12 (Vertex Array Object State) at > >page 515, the element buffer object is listed in vertex array object. > > > >So, move the ElementArrayBufferObj inside gl_array_object to make > >element buffer object per-vao. > > > >This would fix most of(3 left) intel oglc vao test fail > > > >Signed-off-by: Yuanhan Liu<yuanhan....@linux.intel.com> > >--- > > src/mesa/main/api_arrayelt.c | 2 +- > > src/mesa/main/api_validate.c | 14 ++++++------ > > src/mesa/main/arrayobj.c | 4 +++ > > src/mesa/main/attrib.c | 7 ++--- > > src/mesa/main/bufferobj.c | 9 ++----- > > src/mesa/main/context.c | 1 - > > src/mesa/main/get.c | 2 +- > > src/mesa/main/mtypes.h | 3 +- > > src/mesa/vbo/vbo_exec_array.c | 42 > > ++++++++++++++++++++-------------------- > > src/mesa/vbo/vbo_save_api.c | 4 +- > > 10 files changed, 44 insertions(+), 44 deletions(-) > > > > I presume you've done a piglit run to check for regressions.
Nope. But I did test this patch with all intel oglc testcases, and with no regression. Is this OK? > > Otherwise, looks good to me. Thanks for finding this mistake and > fixing it! My pleasure :) > > I think this should be noted as a candidate for the 7.11 branch. Right, forgot it again, sorry. Will add it. Thanks, Yuanhan Liu > > Reviewed-by: Brian Paul <bri...@vmware.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev