On 11/11/2011 10:09 AM, Mathias Fröhlich wrote:

---
  src/mesa/main/context.c                        |    2 +-
  src/mesa/main/ff_fragment_shader.cpp           |    2 +-
  src/mesa/main/ffvertex_prog.c                  |   18 +++++++++---------
  src/mesa/main/mtypes.h                         |    4 ++--
  src/mesa/main/state.c                          |    2 +-
  src/mesa/main/state.h                          |    2 +-
  src/mesa/program/program_parse.y               |    6 +++---
  src/mesa/program/programopt.c                  |    4 ++--
  src/mesa/state_tracker/st_atom_pixeltransfer.c |    2 +-
  src/mesa/state_tracker/st_glsl_to_tgsi.cpp     |    8 ++++----
  src/mesa/state_tracker/st_program.c            |   10 +++++-----
  src/mesa/tnl/t_vb_program.c                    |    2 +-
  src/mesa/vbo/vbo_exec_array.c                  |    4 ++--
  src/mesa/vbo/vbo_exec_draw.c                   |    2 +-
  src/mesa/vbo/vbo_save_draw.c                   |    2 +-
  15 files changed, 35 insertions(+), 35 deletions(-)


I'm wondering if this patch and the next two for intel and radeon should be combined for bisection's sake.

Though at this point, there's still only 32 possible bits for InputsRead, right?

-Brian
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