Hi Fabio 2017-03-14 18:16 GMT+01:00 Fabio Estevam <feste...@gmail.com>: > Hi Otavio, > > On Tue, Mar 14, 2017 at 1:58 PM, Otavio Salvador > <otavio.salva...@ossystems.com.br> wrote: >> On Tue, Mar 14, 2017 at 12:31 PM, Fabio Estevam <feste...@gmail.com> wrote: >> ... >>> The cover of the movies are just black rectangles instead of showing >>> the actual movie pictures. >> ... >> >> I am attaching the two patches I am applying on mesa locally and which >> has fixed our current issues. > > Thanks for the patches! > > By only reverting: > > commit 6c89a728d9e5d072cb504453e73077564c6523d3 > Author: Wladimir J. van der Laan <laa...@gmail.com> > Date: Wed Dec 7 12:59:54 2016 +0000 > > etnaviv: Cannot render to rb-swapped formats > > Exposing rb swapped (or other swizzled) formats for rendering would > involve swizzing in the pixel shader. This is not the case at the > moment, so reject requests for creating such surfaces. > > (GPUs that need an extra resolve step anyway due to multiple pixel > pipes, such as gc2000, might also do this swap in the resolve operation. > But this would be tricky to keep track of) > > CC: <mesa-sta...@lists.freedesktop.org> > Signed-off-by: Wladimir J. van der Laan <laa...@gmail.com> > Acked-by: Christian Gmeiner <christian.gmei...@gmail.com> > > I can confirm that the Cinematic demo can run successfully. I do not > see the black boxes, nor font issues anymore. >
I am a little bit overloaded with my day job (again) and the initial plan was to land something in stable for 17.0.1 release failed - but he 17.0.2 will come. > > Also the previous error messages are gone: > QOpenGLFramebufferObject: Unsupported framebuffer format. > QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. > QOpenGLFramebufferObject: Unsupported framebuffer format. > QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. > QOpenGLFramebufferObject: Unsupported framebuffer format. > QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. > QOpenGLFramebufferObject: Unsupported framebuffer format. > QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. > > as to your other patch: I do not see commit > 89bb5c79e29613ad9a4e43d670654e98a220fc60 in mesa tree. > > Wladimir/Christian, > > What would be the proper fix for this problem? > shader variants - due to lot of people are have this issue I will spend some time the next days to cleanup my wip patch series. I have too may concurrent etnaviv work items running in parallel :( greets -- Christian Gmeiner, MSc https://www.youtube.com/user/AloryOFFICIAL https://soundcloud.com/christian-gmeiner _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev