https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #22 from Vedran Miletić <ved...@miletic.net> ---
(In reply to Drago from comment #21)
> Since workaround is not that big, can't it be committed and activated with
> ENV var switch, until Id fixes the game. This will allow stressing the RADV
> driver with the most demanding Vulkan game we have, and polishing other
> parts of the driver.
>
That would be the equivalent of drirc with OpenGL. Again, I don't think that's
the path we should take, but it's ultimately maintainer's decision.
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