From: Eric Anholt <e...@anholt.net> These don't actually read data out of the pointers, they set the pointers (or offsets in a VBO) to be used in a later draw call.
v2: Don't forget glVertexAttribIPointer, and don't bother with annotations on aliases. v3: Mark CompressedTexSubImage1D as sync also. --- src/mapi/glapi/gen/GL3x.xml | 2 +- src/mapi/glapi/gen/gl_API.xml | 32 ++++++++++++++++---------------- 2 files changed, 17 insertions(+), 17 deletions(-) diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml index 6b91945..65f12a4 100644 --- a/src/mapi/glapi/gen/GL3x.xml +++ b/src/mapi/glapi/gen/GL3x.xml @@ -249,21 +249,21 @@ <function name="BeginConditionalRender"> <param name="query" type="GLuint"/> <param name="mode" type="GLenum"/> </function> <function name="EndConditionalRender"> </function> <!-- These functions alias ones from GL_EXT_gpu_shader4 --> - <function name="VertexAttribIPointer" es2="3.0"> + <function name="VertexAttribIPointer" es2="3.0" marshal="async"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> </function> <function name="GetVertexAttribIiv" es2="3.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 0da1589..77d4436 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -3146,21 +3146,21 @@ <enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/> <enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/> <enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/> <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/> <function name="ArrayElement" deprecated="3.1" exec="dynamic" marshal="draw"> <param name="i" type="GLint"/> <glx handcode="true"/> </function> - <function name="ColorPointer" es1="1.0" deprecated="3.1"> + <function name="ColorPointer" es1="1.0" deprecated="3.1" marshal="async"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="DisableClientState" es1="1.0" deprecated="3.1"> <param name="array" type="GLenum"/> <glx handcode="true"/> @@ -3174,67 +3174,67 @@ </function> <function name="DrawElements" es1="1.0" es2="2.0" exec="dynamic" marshal="draw"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> <param name="indices" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="EdgeFlagPointer" deprecated="3.1"> + <function name="EdgeFlagPointer" deprecated="3.1" marshal="async"> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="EnableClientState" es1="1.0" deprecated="3.1"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> <function name="GetPointerv" es1="1.1" es2="3.2"> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> <glx handcode="true"/> </function> - <function name="IndexPointer" deprecated="3.1"> + <function name="IndexPointer" deprecated="3.1" marshal="async"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="InterleavedArrays" deprecated="3.1"> <param name="format" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="NormalPointer" es1="1.0" deprecated="3.1"> + <function name="NormalPointer" es1="1.0" deprecated="3.1" marshal="async"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="TexCoordPointer" es1="1.0" deprecated="3.1"> + <function name="TexCoordPointer" es1="1.0" deprecated="3.1" marshal="async"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="VertexPointer" es1="1.0" deprecated="3.1"> + <function name="VertexPointer" es1="1.0" deprecated="3.1" marshal="async"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="PolygonOffset" es1="1.0" es2="2.0"> <param name="factor" type="GLfloat"/> <param name="units" type="GLfloat"/> @@ -4550,21 +4550,21 @@ <param name="xoffset" type="GLint"/> <param name="yoffset" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei" counter="true"/> <param name="data" type="const GLvoid *" count="imageSize"/> <glx rop="218" handcode="client"/> </function> - <function name="CompressedTexSubImage1D"> + <function name="CompressedTexSubImage1D" marshal="sync"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> <param name="width" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei" counter="true"/> <param name="data" type="const GLvoid *" count="imageSize"/> <glx rop="217" handcode="client"/> </function> @@ -4709,21 +4709,21 @@ <function name="FogCoordd" deprecated="3.1"> <param name="coord" type="GLdouble"/> </function> <function name="FogCoorddv" deprecated="3.1"> <param name="coord" type="const GLdouble *" count="1"/> <glx rop="4125"/> </function> - <function name="FogCoordPointer" deprecated="3.1"> + <function name="FogCoordPointer" deprecated="3.1" marshal="async"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="MultiDrawArrays" marshal="draw"> <param name="mode" type="GLenum"/> <param name="first" type="const GLint *"/> <param name="count" type="const GLsizei *"/> @@ -4845,21 +4845,21 @@ <param name="red" type="GLushort"/> <param name="green" type="GLushort"/> <param name="blue" type="GLushort"/> </function> <function name="SecondaryColor3usv" deprecated="3.1"> <param name="v" type="const GLushort *" count="3"/> <glx rop="4132"/> </function> - <function name="SecondaryColorPointer" deprecated="3.1"> + <function name="SecondaryColorPointer" deprecated="3.1" marshal="async"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="WindowPos2d" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> @@ -5799,21 +5799,21 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLuint *" count="4"/> <glx rop="4234"/> </function> <function name="VertexAttrib4usv"> <param name="index" type="GLuint"/> <param name="v" type="const GLushort *" count="4"/> <glx rop="4233"/> </function> - <function name="VertexAttribPointer" es2="2.0"> + <function name="VertexAttribPointer" es2="2.0" marshal="async"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> </category> @@ -9172,73 +9172,73 @@ <enum name="COLOR_ARRAY_COUNT_EXT" value="0x8084"/> <enum name="INDEX_ARRAY_COUNT_EXT" value="0x8087"/> <enum name="TEXTURE_COORD_ARRAY_COUNT_EXT" value="0x808B"/> <enum name="EDGE_FLAG_ARRAY_COUNT_EXT" value="0x808D"/> <function name="ArrayElementEXT" alias="ArrayElement"> <param name="i" type="GLint"/> </function> - <function name="ColorPointerEXT" deprecated="3.1"> + <function name="ColorPointerEXT" deprecated="3.1" marshal="async"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="DrawArraysEXT" alias="DrawArrays"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> </function> - <function name="EdgeFlagPointerEXT" deprecated="3.1"> + <function name="EdgeFlagPointerEXT" deprecated="3.1" marshal="async"> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLboolean *"/> <glx handcode="true"/> </function> <function name="GetPointervEXT" alias="GetPointerv"> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> </function> - <function name="IndexPointerEXT" deprecated="3.1"> + <function name="IndexPointerEXT" deprecated="3.1" marshal="async"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="NormalPointerEXT" deprecated="3.1"> + <function name="NormalPointerEXT" deprecated="3.1" marshal="async"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="TexCoordPointerEXT" deprecated="3.1"> + <function name="TexCoordPointerEXT" deprecated="3.1" marshal="async"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="VertexPointerEXT" deprecated="3.1"> + <function name="VertexPointerEXT" deprecated="3.1" marshal="async"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> </category> <category name="GL_SGIS_generate_mipmap" number="32"> -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev