From: Marek Olšák <marek.ol...@amd.com> This should prevent cases when a buffer was incorrectly mapped without synchronization just because this wasn't done.
Cc: 13.0 17.0 <mesa-sta...@lists.freedesktop.org> --- src/gallium/drivers/radeonsi/si_descriptors.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 10acb27..eb79578 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -1220,20 +1220,23 @@ static void si_set_shader_buffers(struct pipe_context *ctx, pipe_resource_reference(&buffers->buffers[slot], &buf->b.b); radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx, buf, buffers->shader_usage, buffers->priority, true); buf->bind_history |= PIPE_BIND_SHADER_BUFFER; buffers->enabled_mask |= 1u << slot; descs->dirty_mask |= 1u << slot; sctx->descriptors_dirty |= 1u << si_shader_buffer_descriptors_idx(shader); + + util_range_add(&buf->valid_buffer_range, sbuffer->buffer_offset, + sbuffer->buffer_offset + sbuffer->buffer_size); } } void si_get_shader_buffers(struct si_context *sctx, enum pipe_shader_type shader, uint start_slot, uint count, struct pipe_shader_buffer *sbuf) { struct si_buffer_resources *buffers = &sctx->shader_buffers[shader]; struct si_descriptors *descs = si_shader_buffer_descriptors(sctx, shader); -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev